Expeditions: Viking

Expeditions: Viking

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Alkei Jul 12, 2017 @ 2:12am
How does armor piercing works?
Is it lowering enemy damage resistance by it's number? Is it an amount of weapon damage that ignores enemy damage reduction? Or does it works some other way? Let's say my character has 100 dmg and 10 AP, while enemy has 30% dmg resist. How much dmg will my character deal?
Thanks in advance
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Showing 1-13 of 13 comments
Jonas  [developer] Jul 12, 2017 @ 4:02am 
It's an amount of weapon damage that ignores enemy damage reduction. The math, essentially, is this: AP is subtracted from your total damage, then enemy damage reduction is applied to the result, AP is added back in, and that value is subtracted from the enemy's health.
Alkei Jul 12, 2017 @ 5:28am 
It's all clear now, thanks
lav Jul 21, 2017 @ 2:13pm 
2 armour piercing damage - explain what it means by example. How will the final damage be calculated?
The main character has: damage 24-30 (2AP)
The enemy has: DR melee 6%; Physical resistance 30%
Last edited by lav; Jul 21, 2017 @ 2:14pm
Anri of Astora Jul 21, 2017 @ 4:11pm 
Originally posted by lav:
2 armour piercing damage - explain what it means by example. How will the final damage be calculated?
The main character has: damage 24-30 (2AP)
The enemy has: DR melee 6%; Physical resistance 30%
in that case, damage to enemy = (random number from 24 to 30)*0,70+2
so basycally AP are pure damage added after other calculations with base damage and enemy's resistance
Last edited by Anri of Astora; Jul 21, 2017 @ 4:12pm
lav Jul 21, 2017 @ 4:59pm 
Thank you for your help in understanding

What is the DR melee 6% on what influences it?
What is the difference Damage Resistance from physical resistance?

ps I will correct the formula damage to enemy = (random number from 24 to 30)*0,94+2
Last edited by lav; Jul 21, 2017 @ 5:29pm
Jakalor Jul 21, 2017 @ 6:43pm 
Originally posted by lav:
Thank you for your help in understanding

What is the DR melee 6% on what influences it?
What is the difference Damage Resistance from physical resistance?

ps I will correct the formula damage to enemy = (random number from 24 to 30)*0,94+2
There are skills you can take that increase DR but generally items do it. Ring mail being the best at it with giving 60% with another 20% from a masked helmet and possibly more depending on what randoms your items get and what trinket you equip (there's at least one that gives +5 ranged DR). This all stacks with Tyr's Favour, one of the best abilities in the entire game, which gives +20% DR, which is insane when you account for the fact that you can stack DR up to 100% which basically makes you immune to normal damage and will only take whatever puny amount the AI has in AP damage.
Anri of Astora Jul 21, 2017 @ 8:36pm 
Originally posted by lav:
Thank you for your help in understanding

What is the DR melee 6% on what influences it?
What is the difference Damage Resistance from physical resistance?

ps I will correct the formula damage to enemy = (random number from 24 to 30)*0,94+2
Yeah I was sleeping when I wrote this message. 6% melee resistance is your damage reduction given by armor, and 30% physical resistance is 30% less likely being stunned/knocked down/kbocked back
Jonas  [developer] Jul 22, 2017 @ 7:31am 
Originally posted by Reyes:
damage to enemy = (random number from 24 to 30)*0,70+2
Close but not quite. AP is not bonus damage, it's a portion of the damage that bypasses the damage reduction. So the actual formula would be:

(random[24, 30] - 2) * 0.94 + 2

Another interesting quirk to note is that the AP can exceed the weapon's damage and still give you its full benefit because it applies to total damage. So you may have a weapon that deals 2 damage with 10 AP, and since your total damage also involves a bunch of damage from your stats and your weapon skills, you're likely to still get the full 10 points of AP damage.
lav Jul 22, 2017 @ 9:27am 
i.e. random[(24-2), (30-2)] * 0.94 + 2
correct ?
Last edited by lav; Jul 22, 2017 @ 9:28am
Jonas  [developer] Jul 22, 2017 @ 9:28am 
In practice yes.
lav Jul 22, 2017 @ 9:29am 
Thank you very much for your help and wonderful game
Knatternick Nov 5, 2018 @ 4:40am 
Immer feste druff, dann passt das schon
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Date Posted: Jul 12, 2017 @ 2:12am
Posts: 13