Expeditions: Viking

Expeditions: Viking

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arcoleon May 5, 2017 @ 7:17am
List of Companions?
Can someone that has finished the game make a list of recruitable companions? After Conquistador and seing the nature of the game I think some might be missable and it would be great to know the possible full rooster.
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Showing 1-7 of 7 comments
Hety May 5, 2017 @ 8:06am 
Denmark: Main character, Nefja, Ketill, Asleif, Gunnarr, Eydis, Roskva + 3 random ones.
Britain: Morcant, Alfe.

Eydis is at farm at your village. Aife is at Perth. Rest you cant miss.
drake_hound May 5, 2017 @ 8:40am 
Originally posted by Hety:
Denmark: Main character, Nefja, Ketill, Asleif, Gunnarr, Eydis, Roskva + 3 random ones.
Britain: Morcant, Alfe.

Eydis is at farm at your village. Aife is at Perth. Rest you cant miss.

This is really disaapointing, in conquistador there were a lot more.

This part really is dissapointing. Since I already meet them all, killed Morcant didn´t want him.
And have Aife.
Karjus May 5, 2017 @ 8:46am 
Seems there is a lot more to these companions however and specific interactions involving them in comparison to Conquistadors where they were mostly just a set of Traits with exception to one camp encounter with most of them.

Consider the named Npcs more in line with the few tribal characters you met in the new lands who are all wrapped up, part of, and have their own quests.
Tomn May 5, 2017 @ 8:54am 
Yeah, Conquistador had a lot of characters, but they generally usually only had one unique scene - everything else where they figured was a generic scene that looked for random party members with the right personality trait. Conversely, Vikings has relatively few characters, but they have much more fleshed out and involved personalities and roles to play.

I'm not sure which I prefer, honestly. They're different approaches with their own merits, but I kinda liked how fresh the Conquistador model was - the Vikings model basically fits into the mold of most any party-based RPG you can name these days. Having a lot of different followers with their own unique but fairly loose personalities felt more like being a leader, I thought - you're in charge of a bunch of people who you get to know, but there's always the bit of distance between the commander and the follower, and I dig that. On the other hand, though, it's hard to deny that there's more actual plot related to your party members now, even if it does feel sometimes like you're in charge of the Super Friends.
Karjus May 5, 2017 @ 9:00am 
I did feel less concerned about who I had in my party with Conquistadors. As none of them were really unique and there were so many it meant I could build a party just with traits I want and then follow that playstyle.

That was nice.

On the other hand though, I like how these characters are a lot more fleshed out and if you want a full party (without the mercenaries which I suppose if you wanted to you could kick everyone else out/sacrifice/exile and use to replace) you actually have to do a balancing act to keep people happy.

I actually like/dislike some of these characters instead of seeing them just as their class/traits and whether it would fit in with my current game.
arcoleon May 5, 2017 @ 9:39am 
I don't know what's better either, it's nice having less characters but better fleshed out, with party banter, side quests, etc, but given the nature of the game I feel like it's a missed opportunity to not have events where you can recruit new member for your hird, making your own mercenaries is kinda of but I like the concept of recruiting characters even if they don't have many or even any lines.

For example in the very first quest of the feast ambush there is the option of incapacitating all the sons and then exile them, it would have been fun to find them out in the map and give them the chance of reclaiming their farm if the guy with the unique portrait which was the eldest son join your hird. That's just an idea, there are many unique characters with their own portraits, the prospect of finding new recruits out there is a fun concept
Last edited by arcoleon; May 5, 2017 @ 9:40am
Tunch Khan May 5, 2017 @ 2:24pm 
There's also the hunter lady who seems interested to join for a second but then she says she's missing a limb or something. I turned her down after that.
Last edited by Tunch Khan; May 5, 2017 @ 2:24pm
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Date Posted: May 5, 2017 @ 7:17am
Posts: 7