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That said, don't do it yourself. Wait until you can recruit custom mercs into your band and make one dedicated to crafting. Thats work that can easilly be given to another person so dont waste your main character's points there.
Unless you really want to have your character craft for RP reasons. Its usually best to have your main hero focus on combat and conversational type skills. Since they're in every fight and are the only one who can make use of conversation.
then dump crafting point into women warrior from your hamlet when you get her for Tomb Raider quest.
Crafted items are extremely superior to anything you find in the game. they have random attributes, but you can save/load.
But crafting, in general, is... Well I don't want to say it's required, but you're going to have a really rough time if you're playing on any higher difficulty than normal and not crafting gear.
Except that NPC smiths charge you valuables/silver to make gear and your own crafter does not. So yeah, you can pay a village smith 50 hides and 5000 valuables to make you armor, or you can have your own hird make it for just 50 hides. So... why would you ever do the former?
That is what the word "pay" means, yes.
Does this mean you can make custom characters that join you then? How and when is that possible?
In Ribe. Very early on. It is possible to do so within the first 2-3 hours of the game depending on how quickly you go through stuff.
Sounds great. But I have read something about having no rations or that rations get depleated very fast when doing so. Is that true?
I've never found food an issue even with a full sized party on the hardest difficulty. I suppose if you were purposefully trying to screw yourself over with food you could do it though.