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Will have to see when I start raiding Britain whether I can capture a few, a priest even for my hird. (You would have to have watched 'Vikings' to get that)
Non-Lethal would've ofc had a large part in the story, but stating that you would Never be able to finish upgrading the entire homestead for the deadline, really makes it seem like you Should be able to take incapasitated people as you Thralls/slaves.
or another idea (which i imagine is too late now considering the game is out and all but idk ♥♥♥♥♥♥♥♥♥ about game developing and how it works...yet)
is that you would be able to turn incapasitated people into slaves, bring them back to your homestead and give them menial labors to do, like building, going hunting for meat to make rations, go herb hunting, gather salvage and stuff like that, not just...speeding up the building time, and you LOSE the thralls once the building is done? what the hell is up with that? what, do they all die during the construction?
"welp the fence for the animal pen is finished, but your thrall tripped on a pinecone and broke his neck and spine in 12 different locations...whoops"
Logics!
(kinda got a bit off topic there lawlz)
I still think that Skule is only doing what the player is ,but on a bogger scale . Skule is worried about the future of the region against the Franks and the player is only worried about his little bit of Appalachia (sorry ,Denmark)
What's the point in leaving a bunch of incapacitated enemy warriors on the ground?
Some of the story events will change depending if you beat people lethal or non-lethal way. Or some of the quests require it. This means you have to toggle lethal fighting off via tooltip.
First example is in the forest near your home, you meet those escaped thralls. Beat them non-lethal way and they are yours.