Expeditions: Viking

Expeditions: Viking

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Kulin Apr 29, 2017 @ 6:36am
Archer bad choice?
So i start a new game with a archer. My village gets attacked by a raiding party after the duell and after i've talked the other dude at his farm. All of my defenders where archers too with one melee guy at the front line. I got not even a choice about who should be a part of my team to balance it a bit? So how should i be able to deal with 2 shield dudes, 2 healers and 2 archers and 2 dual wielders?

What is even better: After trying it a few times ALL autosaves are at the same position. To make that clear: i load a game and the game decides "this is a autosave position, so let me create another autosave at the very same spot".

So i'm basically stuck. How is it possible to win such a fight right at the start? I'm already considering a refund, because this just seems like super aweful balance.
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Showing 1-11 of 11 comments
TormDK Apr 29, 2017 @ 6:42am 
First - check if you lowered the difficulty, it's default set to Insane.

Second, I currently run with;

2 sword'n'board (my PC, and Asliefr)
2 Archers (Ketill, and one I made when I had the option)
1 Healer (Røskva)
1 Spear user (Nefja)

Archery is nice, however your starting party available generally does not give a very good impression as you end up fighting shield users quite often, and with no one to hold the line it can be tough I imagine.

Once you reach Ribe, and open up for the merc's, you can make the party however you'd like though.
Kulin Apr 29, 2017 @ 6:50am 
I just started the game. I got no chance to "run" with anyone beside Ketill, Nefja and Asliefr.

And in that battle they were automatically split up. So on one side i had 3 archers, 1 axemen and 1 spearmen. On the other side 1 shield dude and another archer. Always against about 10 better equiped enemies with healers and all that.

I guess i take a look at the difficulty first and then need to restart :(

But restart would mean i lose my right to refund the game. So i guess i have to think about that a bit.
Kulin Apr 29, 2017 @ 6:53am 
I also have the impression that the cover-system is completely messed up. One guy takes cover at a fence. I come from the side and have a clear line of side with nothing in between. Nonetheless i'm at 10% hit chance. He walks one field into my direction, the fence is no longer on his left side and i'm suddenly at 70%.
Nova Apr 29, 2017 @ 8:22am 
Cover doesn't affect hit chance, if a person is in cover you can't shoot at them at all.

You don't need to restart the game to change the difficulty, you can do it on the fly.
Okamoto Apr 29, 2017 @ 8:38am 
I beg to differ. I use 2 archers(Ketil and a custom made) with tier 5 bows with special effects and they r*pe pretty much everything thrown at them. If anything archers are OP as ♥♥♥♥ in this game.

Playing on hardest difficulty(insane IIRC) btw.
Last edited by Okamoto; Apr 29, 2017 @ 8:39am
drake_hound Apr 29, 2017 @ 8:44am 
You need to tune down the difficulty if it is too hard.. or you need to lure them a killing zone.
The shield guys need to be taken care off by the axe guys. (which one at each side of homestead defense north or south)

You can hook and slash. to deal with shield people.
Or just brute force the damage with Nefja spear. don´t waste arrows on them.
They will auto block. but on insane the fights are really hard.

With the AI really playing smart with there archers and swapping range weapons.
Gloomseeker Apr 29, 2017 @ 9:40am 
Stunned guys are easy targets for archers.
Kulin Apr 29, 2017 @ 10:32am 
Originally posted by Nova:
Cover doesn't affect hit chance, if a person is in cover you can't shoot at them at all.

You don't need to restart the game to change the difficulty, you can do it on the fly.

Ok, after checking again its indeed in cause of debuffs. Got ~10% hit chance from 5 fields away thanks to demoralizing-spam for the entire map, tyrs buff and some other debuff i can't translate.
Gregorovitch Apr 29, 2017 @ 11:08am 
Originally posted by Kulin:
So i start a new game with a archer. My village gets attacked by a raiding party after the duell and after i've talked the other dude at his farm. All of my defenders where archers too with one melee guy at the front line. I got not even a choice about who should be a part of my team to balance it a bit? So how should i be able to deal with 2 shield dudes, 2 healers and 2 archers and 2 dual wielders?

What is even better: After trying it a few times ALL autosaves are at the same position. To make that clear: i load a game and the game decides "this is a autosave position, so let me create another autosave at the very same spot".

So i'm basically stuck. How is it possible to win such a fight right at the start? I'm already considering a refund, because this just seems like super aweful balance.

I also play an archer at the moment, on insane.

I advise playing both battles more or less the same way:

The one where the woman with the spear is standing on the bridge I won that by retreating. There are two cover slots for archers to your left you should use to mow down the enemy as they come over the bridge and if you bring your melee back behind that the enemy archers cannot really hit you easily from across the river. This forces them to come over the bridge and in doing so the position becomes much more in your favour. If you are playing an archer this will give you three in total to murder them with - keep your melee back in reserve to finish off anything that gets through.

The second one with the sword + shield guy, again in this one it's best to get him to retreat back down the streat. Reason is the enemy archers have some really good cover to the left outside town and they will casue you big problems. If you retreat they can't hit you from there, so they have to expose themselves and you can mow them down. The tricky bit is getting sword & shield guy back becasue an enemy melee will close him down. Use stun and run back scot free if it lands, take the attack of opportunity hit if it doesn't (or relaod and try again for it to work). After than hold the street half way up with your melee and mow trhem down with your (two now) archers as they come on to you down the street. Don't go out to intercept the rinforcements. Let them come to you.

TL;DR It's the same principle in both battles, get back and wait for them to come onto you where the potiion is more in your favour.
Last edited by Gregorovitch; Apr 29, 2017 @ 11:12am
pete8719 Apr 29, 2017 @ 4:26pm 
My party only uses Kettil as a bowman, and with a maxed out crafted Yew bow he wrecks so much ♥♥♥♥, its ridiculous. He has the highest kill count in my party, I think, just quickshots supports and anyone without a shield.
Darthudd May 22, 2017 @ 6:12am 
Originally posted by Kulin:
So i start a new game with a archer. My village gets attacked by a raiding party after the duell and after i've talked the other dude at his farm. All of my defenders where archers too with one melee guy at the front line. I got not even a choice about who should be a part of my team to balance it a bit? So how should i be able to deal with 2 shield dudes, 2 healers and 2 archers and 2 dual wielders?

What is even better: After trying it a few times ALL autosaves are at the same position. To make that clear: i load a game and the game decides "this is a autosave position, so let me create another autosave at the very same spot".

So i'm basically stuck. How is it possible to win such a fight right at the start? I'm already considering a refund, because this just seems like super aweful balance.

I'm playing an archer and I get the joy of a melee opponent getting 3 attacks to my one because of the "attack of opportunity".
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Date Posted: Apr 29, 2017 @ 6:36am
Posts: 11