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So i figured it out. Just make all your guys use a shield with high block chance :) And get taunt on everyone :)
All my guys have 50% or more RANGED DR and they still hit hard but you can wipe them easy with taunt and they rarely hit with high block chance.
- Focus your own archers on taking out theirs - and use the ability your archers have to remove partial cover from your enemy;
-Use demoralise to reduce enemy hit chance.
-Try and get/make armour for those vulnerable to archers with high ranged damage reduction.
Turning down the 100% hit rate on enemy archers, this is not a one time thing that i have noticed. Especially when they are ONLY in the first 2 rounds, after that they go down to normal hit rates and damage. I have also seen though rarely where a melee character that can (Rats fight) punch do 120 pts of damage and one shot a character.
Now there are many many other bugs that i have not listed yet as they are more annoyances than game breaking and might on the rarest occasion actually be a crit roll, but (wolves that all hit with the knockdown) they do actually happen.
If you have specific bugs, please post them in the support forum.