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From looking at the script_fail_states.rpy file the hallwaybang failure was disabled (no ending 2 now)
Start the game by doing the abandonedhallway ending by building up as much anxiety as possible. (pick berries and then walnuts packages, pick 3 and then 1 package, pick keys, after entering hallway go back in room, go back in hallway but run away when at kitchen. This should do it for that ending). This is ending 3
After that I did the endings in the following order.
Stay in room. This is ending 1
Don't take keys and run away from kitchen. This is ending 7
Clean failure and then oatmealtaste failure (build up anxiety for these by taking keys, running back to room, saying hi, wondering if kettle is working, asking for help). these are endings 4 and 5.
overflow, halve cooked, hot cup failures. (use as little anxiety as possible so don't run back to room, don't say hi. wait without clicking while kettle is heating up water). These are endings 10, 6 and 9.
Nokeyfailure3. Forget keys and then make oatmeal succesfully and use shirt. This is ending 8
That gave me the achievement for once more with feeling.
IMPORTANT!!!!
You need to do all these endings without ragequit but "try again" after each ending
You mean the HallwayBang Fail ? If yes, nope ... that's not how it works, because I tried that, but she runs back in her room and stays in bed.
Ps: I also chose the bad things at the first 2 options (something with terrible and make up an excuse)
Edited my post in the meantime. It's not the hallwaybangfail but the abandoned hallway fail. This can only be done at the start of the game and not through try again's.
So I was always on the right track? Damn ... freaking hallwayBang Fail ... they should've said that they removed it. :x
Grats on getting the achievement
Thanks to you. :)
WHY T-T
I followed all the steps (I'm sure, with "try again") and I didn't get it.
I downloaded the game yesterday, maybe some changes?
Thank you anyway