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The game gets infinitely more easy once you figure certain things out.
Vitae has a value if you find the npc who trades Yth stones for it, he is very close.
The clock you see at death is meant to do that, I wont spoil it's effect but dont worry it's not a save wipe or anything so cruel.
The Blessing does work trust me :)
The weapon upgrade will be more noticeable once you put a few more levels into it.
While some mechanics are very Souls like, things outside combat and recovery are not. You are not given a direction because all directions are viable, since all bosses are open from the get-go, just don't start with North.
If it takes a few levels, than Yth stones must be more common than I thought. I was under the impression they would be rare.
recovery is more like Demon Souls (which I preferred over both Dank Souls games). I do like/understand that all directions are viable, but when I was initially plopped onto the estate, it just seemed odd to give no sort of direction, even if just to set the player off to discover other things about the game.
Again, thanks so much for replying. I'm going to try to play with a controler and see if that helps me with combat.
Yth stones will only be dropped from Butlers exclusively unless you have amazing luck.
I hope you have fun. Most players who liked the game seems to say once they get over the initial bump its really fun.
I'd suggest just starting a new one. I dropped this game a while ago w/o getting much farther than where I was when I made this, so I'm of no help. And I doubt anyone else is going to find this.
Leveling is not tge standard system, 3 yth stones allow you to level either, health, stamina, number of heals, or no bullets you get on rebirth.
What you loose at death is sanity, but it's capped, so you won't loose sanity just by dying a lot. The watch on the death screen is your sanity meter so to speak.