Love is Blind: Mutants

Love is Blind: Mutants

RJproz Apr 8, 2016 @ 7:13am
Update Thead - Revision 0.1.x
Trailer
https://www.youtube.com/watch?v=TExMzXJkxqU

Summary
-The update is created right from the scratch so technically, it is a new game.
-This update includes improved Gameplay, Graphics, Levels and new game mechanics.

Features Added
-Improved Graphics
-Improved Controls
-Improved Level Design
-Bigger Levels! Even the first one is bigger than all previous levels combined.
-Improved Enemy AI (NPC)
-Improved Dialogue based Cutscenes
-Improved Music and Sound FX
-Improved Animations
-A Story that make sense.
-Multiple ways to complete a Level
-Added Mission Stats
-More Interaction Options
-Added a Feedback Module


This thread can be used to report new bugs and suggestions.

** The new trading cards will be available when it gets approved by Steam.
** This Update contains 5 Levels


Edit 10th April 6:46 PM GMT : Update (R 0.1.4) Will be available soon

Features & Changes:
- Now you can Cancel the "Interaction" using Right Mouse Click
- Player Status Hud is now Translucent
- The Speed of Sneak,Walk and Run are increased.

Bug Fixes:
- Smooth Enemy movements
- Player won't get stuck in between two barrels (or two objects having some height)
- Fixed a message during Interaction
- Game won't get stuck in the loading screen (sometimes, it would stuck there)
- Fixed where Player and Enemies would move through walls
- Now, the Game won't cover all Displays (In case you are having multiple displays)
- Fixed a bug where Player/Enemy would fly when time slow downs.
- Added a Dialog box when starting the Game where one can select the resolution and window modes.
- Fixed Level Loading
Last edited by RJproz; Apr 10, 2016 @ 11:11pm
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Showing 1-2 of 2 comments
dagr Apr 8, 2016 @ 7:56am 
:steamhappy:
RJproz Apr 10, 2016 @ 11:45am 
Update (R 0.1.4)

Features & Changes:
- Now you can Cancel the "Interaction" using Right Mouse Click
- Player Status Hud is now Translucent
- The Speed of Sneak,Walk and Run are increased.

Bug Fixes:
- Smooth Enemy movements
- Player won't get stuck in between two barrels (or two objects having some height)
- Fixed a message during Interaction
- Game won't get stuck in the loading screen (sometimes, it would stuck there)
- Fixed where Player and Enemies would move through walls
- Now, the Game won't cover all Displays (In case you are having multiple displays)
- Fixed a bug where Player/Enemy would fly when time slow downs.
- Added a Dialog box when starting the Game where one can select the resolution and window modes.
- Fixed Level Loading
Last edited by RJproz; Apr 10, 2016 @ 11:12pm
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Showing 1-2 of 2 comments
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