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I definitely see a distinctive pattern in rating battles and match maker for me. I don't think everyone has the same experience, but I also think that's because they don't have the experience. I've always been someone who is "good" at things like computer games. I have strong hand/eye coordination and extremely fast reactions. So when someone.... like a couple people that post here frequently, don't notice the same types of things I do it does not surprise me because they more or less CAN'T.
And don't get me wrong, I'm not trying to brag and say I'm some super tough guy in the world, I am far from that.
I have posted here before about what I have experienced with screenshots, which is commonly the other team having 1 or more uncalibrated players and my team having none. This results in an entire imbalance, because the match maker is ONLY calculating the rating averages of the calibrated players, and the calibrated is wild card. And as history would, show 80+% of the time that uncalibrated player would actually be a very good player and top 1-3 on the enemy team.
This game is pretty much rigged. I'm not going to say that each battle is impossible to overcome the rigging (IE you are given battles with less or more odds, not strictly win or loss).
However, I think just as the basis for this game is gambling, and not tanks, I see this game having heavy RPG influences including modifiers. There's no other explanation I can have that one battle I can pick the gnat off an enemy tank and the next one I can't pen anything, miss shots for 20 meters fully aimed in, max dispersion shots which always are the opposite side of which ever is closest to the enemy tank etc. In old RPG dice games, it was common for characters to have some kind of "luck modifier" that could either be beneficial, neutral, or an impedance.
Absolutely on seeing people in ratings with 50 battles. And one other thing I commonly note, MOST OF THE TIME THEY ARE ON MY TEAM. Randomly...always...of course.