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Of course, there are other factors, like collected mastery badges, ratios like kills/death and the ranking in e.g. blitzstars. But a decent player with 10k+ battles, should have a win rate over 50%, because he can turn a battle around or deal huge damage or... you name it.
While player with low win rates, for example 45% and below, can perform great in a battle, but in most cases they do not.
i have a lifetime win rate of 40% with over 10k battles. win rate alone tells you vary little. for me i used too play this game with a ping of 700 on a good day. my winrate was crushed by lag, "not that i'd know i'd only ever played with high ping". 7000 battles in i had a winrate of 34% and fixing my winrate is just impossible now.
i do know how too play, but looking at my stats you would never know it.
if you are wondering about a player use blitz stars, and go by 30day avg.
i still tier jump playing way too many tanks in a day, that's bad.
as far as ping yes that is also true. i don't live in a city, i have never had high speed internet before so i had no idea what difference it makes. i do miss high ping day's some time's simple things like crossing a bridge would have me timing 3 seconds in advance. leading shots was crazy.
last point i said i can play never said i was a super player, just that i know how too play.
Just to clarify a couple things, a winrate of 48-49% is usually considered to be an average winrate. Being average may not be cosiderered “good” or “great” but by no stretch of the imagination should it be considered “bad.” (It’s not what the words mean). But saying that in Blitz is a trap that a lot of people fall into without intending to do so.
Secondly, I’ve platooned with Careless and he really did not act like a bad player. Like myself he seemed pretty average. We are better than about a third of the players but worse than another third. Hopefully we will both improve and be able to say something different in the future.
sometimes you just need to go play a game and have fun without worrying about win rate. If your decent it will be up there no worries, even if its a bit lower than normal. Long ago back when i tried to keep mine about 62%, but with the changes over the years i found it very hard to do that as in the past, so while im down i think to like 59-60% now, the games are more fun i think.
- keep your gun active. be doing damage, sitting back hiding isnt helping
- help that retard that rushes off into 5 dudes, get some shots off while they're distracted.
-focus fire & finish off low HP players first. they can still do damage so they should be the priority target,. if you have a choice of targets.
- stick with your allies, if you can overwhem a lone tank, do it.
Now that you mention it, there are SOO many of those type of noobs:
1. Those who pushes and get screwed by 5 or more tanks
2. Non-TD tanks that decided to CAMP behind
3. TDs that CAMP behind but doesn't do any support
4. and more...
These type of people hurts my win rate so much. Don't get me wrong I make that kind of mistake once in a while, but my god every day it would be a 1:10 ratio when it comes to win and losses.
(BTW I'm playing in Asian server, that's right, the WORST kinds of people. You cannot disagree until you try playing there)
you are going to get stuck with some players that dont want to work as a team, but you just gotta make it work for you.
So i think in blitz that medium tanks are better than heavies and TDS, atleast for me, they allow me to react to the small battlefield better, get to the target of opportunitys faster and reinforce my derpy team mates. not sure how that will change in higher tiers, HP and DPS may just win out.
But on ♥♥♥♥ teammites ill make that AFK guy work for me, ill make him draw the tanks fire or spot for me while i shoot the enemy, that TD camping? same thing, ill draw enemies into his fire. if theres one other guy left vs 4 of them ill rejoin him on the map, as you stand a better chance to win together. just gotta roll with what you got and do all you can to turn the tide.
The tutorial system has been reworked and the 5x5 battles added recently. RibbleStripe explained Wargaming’s thinking this way:
“The purpose of the updated tutorial is to teach a newcomer with basic game skills in conditions close to real ones. We want to interest them, help them go through the first steps to success. Bots, hints, small maps, 5v5 battles make the assimilation of "educational material" more feasible.”
In your case it sounds like some of that is working better than it is with your teammates.
It wasn’t clear to me exactly when new players would be moving into 7x7 battles but looking at your battle history it may happen fairly soon. If the new system is similar to the previous one you’ll be matched against other new players when possible until you’ve had around 5,000 battles. I’ve also seen replays where bots were still added to those battles when they were needed to round off new player teams. Other times MM may lump new and experienced players together if it can’t quickly form two seperate battles.
Although not common, smaller teams can happen even with experienced players. The matchmaking system is allowed to form smaller teams if that is what is needed to have somewhat balanced teams get into a battle quickly. I’ve even had a few 3x3 battles recently but that is pretty unusual.
Here is where the tutorial system was explained: https://discord.com/channels/481445776178806785/502017295107883008/827164277491499068
Any thoughts?
Keep back, keep safe. Do damage.