World of Tanks Blitz

World of Tanks Blitz

wgdalzell Dec 10, 2023 @ 4:25pm
Aim and aim, but don't shoot – and now you're dead!
Am I missing something? I only have a little over 5K battles so still have much to learn, but I don't understand something that I see so often, mostly with heavies. The player will aim, loading indicator showing fully loaded, but they just keep aiming without firing while the opposition chews them up and kills them, without them ever getting the shot off. If they are after that one perfect shot it is all wasted if they never take the shot or do any damage. When I see this happening the player is also usually not taking advantage of terrain for cover, just fully exposed and seemingly oblivious to the fact they are dying while they aim endlessly. Related to this, I try to seek cover during reloading but notice that a great many heavies just stand out there and duke it out as though they are impervious. What am I missing here?
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Showing 1-11 of 11 comments
EL_Din_46 Dec 10, 2023 @ 5:17pm 
Not much.

Part of it may be failure to change ammo to something that could pen, but the failure to use cover is mostly to blame.

There isn't a tank with a 100% survival rating. According to BlitzStars.com the best in the game recently is the IS-6 Fearless, a tank that is only available to the most skilled and/or dedicated Ratings players. It only survives 53.20% of it's battles. The other 5 of the top 6 are still in Live Tests and are being played by members of top trusted clans, senior moderators and some of the Community Contributor. The players you describe are on the opposite end of the skill spectrum.
Last edited by EL_Din_46; Dec 10, 2023 @ 5:21pm
Stainstein Dec 10, 2023 @ 8:44pm 
Kinda hard to understand you a bit but I assume you are talking about how others just keep aiming but don't shoot immediately right? If so, it's cause they had two choices, 1) shoot and leave everything to RNG, 2) shoot when they have a close perfect shot that involves less RNG dependency.

Also to your other question of why heavies are duking it out in the open can be also two reasons: 1) it's a player who depends mostly in the armor of their tank than their skills like a T1 Heavy player and likely to die due to their inexperience if they aren't careful, 2) it's a bot like a TOG doing hull twirlies or a KV creeping like some B-horror film monster towards anyone nearby, bots are kinda hardcoded to follow a terrain but deviate when confronting other tanks with not reason to taking cover.

I think it also depend on equipment that involves aim time or dispersion when it comes to players aiming really long time before shooting.
JesseOgreslinger Dec 11, 2023 @ 8:15am 
yea i see many player they dont actually hit tp target but shoot random to mountain or other stuff but tanks. some player in same team even block my way to shoot target. so my guess is, people have couple account starting to play same time and one got on the opposite team to make them lose fight.

another guess is they have friends playing opposite team and work together to see target and make em lose.
its highly possible both.
games are for fun to play but cheating like that makes it worst. i believe thats the way of doing for loosers.

try to have fun!
Neithan Dec 11, 2023 @ 10:03am 
Sometimes people count-in during events or low-pop play times, although that got less I guess with allowing 3 player toons in events. But most of the time, you won't be joining the same match, it is rather rare to get in the same match, and even rarer to be same team.
So it should not really be a big issue. Also, I think if WG caught someone excessevily trying to count in, and obviously manipulating one team if they get into both, they would take measures.

I have done a few count-ins with some mates before, and while we wanted to get same team, when we ended up on opposing teams, we would actually give everything to beat the others, and never ever used it to spoil one team to the other one. Even so far as to ignoring everything but concentrationg on killing your mates.

So, while it is possible to count-in, you will most of the time not end up together, so it is really not a viable tactic.
Last edited by Neithan; Dec 11, 2023 @ 10:09am
indyfire54 Dec 11, 2023 @ 12:04pm 
Campers in constant zoom mode, with no map awareness .
EL_Din_46 Dec 11, 2023 @ 12:34pm 
Originally posted by JesseOgreslinger:
yea i see many player they dont actually hit tp target but shoot random to mountain or other stuff but tanks. some player in same team even block my way to shoot target. so my guess is, people have couple account starting to play same time and one got on the opposite team to make them lose fight.

another guess is they have friends playing opposite team and work together to see target and make em lose.
its highly possible both.
games are for fun to play but cheating like that makes it worst. i believe thats the way of doing for loosers.

try to have fun!

There have been groups of players rigging battles like that. It can result in a permaban. One who posted a public apology said he appealled and was able to get it reduced to a 30 day ban by repenting. People do make mistakes but "I'm sorry, I won't do it again" only works once.

If you suspect rigging and have screenshots (and a replay if requested) you can submit a ticket to support.
wgdalzell Dec 23, 2023 @ 3:12pm 
Originally posted by Horde360:
Kinda hard to understand you a bit but I assume you are talking about how others just keep aiming but don't shoot immediately right? If so, it's cause they had two choices, 1) shoot and leave everything to RNG, 2) shoot when they have a close perfect shot that involves less RNG dependency.

Also to your other question of why heavies are duking it out in the open can be also two reasons: 1) it's a player who depends mostly in the armor of their tank than their skills like a T1 Heavy player and likely to die due to their inexperience if they aren't careful, 2) it's a bot like a TOG doing hull twirlies or a KV creeping like some B-horror film monster towards anyone nearby, bots are kinda hardcoded to follow a terrain but deviate when confronting other tanks with not reason to taking cover.

I think it also depend on equipment that involves aim time or dispersion when it comes to players aiming really long time before shooting.

I think you hit it on the head in the first paragraph, but I still don't understand the waiting when you are so low on HP you are a "one shot" and you still don't shoot and take your chances on the RNG. As the saying goes “You always miss the shot you don't take” To me, you should be taking your shot and looking for cover to possibly get another shot in before you die.
Your other comment about the bots is interesting. I don't know much about the bot situation that is for sure knowledge – have only read some claims from others. Most of what I have read seems to indicate they are more prevalent in the lowest tiers. I play 6 through 8, don't want to spend the money required to mess about with higher and this middle ground seems the sweet spot for me in Blitz. I pretty much played the same tiers in the PC version too for the same reason.
no154370 Dec 23, 2023 @ 10:44pm 
because there are several things that everyone forgot

1) shooting while moving will cause your accuracy to drop drastically.

2) reload speed for the gun (not all tanks their reload speed is 5 secs or faster at all)

3) angle of the shot

also, for the 3rd one, there is a limit of how high you can aim your gun too.

the worst is TD tanks, they can't turn their gun 360 degrees like those heavy tanks, medium tanks and light tanks. TD tanks need to turn their gun and their entire tank together just to aim and shoot.

4) distance of the shot is also important as well.

for the 4th one, if the distance is far, and you are moving and aiming at same time, chances of missing your shot is extremely high.

even at mid range also, chances of missing shots is high when moving and aiming.

5) you can't see your team mates tank in First Person View at all

for this one, it is completely true. perhaps someone should suggest to the developers to implement First Person View when you are spectating your team mates.

6) shoot the enemy tracks (this is extremely effective on TD Tanks and slow moving tanks)

for the 6th one, if you can't find any spot to deal HP damage to enemy tank(s), then destroy their tracks and move your tank to the rear of the enemy tank then shoot them.

HE ammo will deal damage to enemy tank(s) even if you shoot at their Tracks too. even if the damage is extremely low, it is better than nothing.
EL_Din_46 Dec 24, 2023 @ 11:40am 
Originally posted by no154370:
2) reload speed for the gun (not all tanks their reload speed is 5 secs or faster at all)

3) angle of the shot

also, for the 3rd one, there is a limit of how high you can aim your gun too.

Both of these are important, but what I find hard to understand is why some players will move out of cover and then sit there. If you are under cover you are safer. Why leave it before you have reloaded? If the tank is spotted you can see if it is angled, or at least see that as soon as you poke out from cover. Why not back back under cover and/or change to APCR or HE where you'll have at least a little better chance with the angle?

Your shells move faster than your tank and you often don't need to be right next to the target anyway.
Stainstein Dec 24, 2023 @ 11:53am 
Originally posted by EL_Din_46:
Both of these are important, but what I find hard to understand is why some players will move out of cover and then sit there.

Ssssh! Don't tell them that, else I won't have easy kills in the future. xD
EL_Din_46 Dec 24, 2023 @ 5:34pm 
Originally posted by Horde360:
Originally posted by EL_Din_46:
Both of these are important, but what I find hard to understand is why some players will move out of cover and then sit there.

Ssssh! Don't tell them that, else I won't have easy kills in the future. xD

LOL! My bad.
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Date Posted: Dec 10, 2023 @ 4:25pm
Posts: 11