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You know, if you happen to fight 3 tanks of the same tier as you at the same time, well, no matter whether they are premium or normal ones, you are "highly likely" to lose, it's just the basic odds - either you have chosen the wrong direction or were just unlucky to face zergrush, but it is not the question of premium tanks versus normal tanks.
Honestly - mainly you are either incompetent or just lying. Just go to https://tank-compare.blitzstars.com/ and check stats of the tanks - many premiums are worse than normal tanks and it is official position of WG: "Premium tanks must not be better than normal, you already have higher credit farm rates on premiums, so it would be unfair to give you at the same time better efficiency". Yes, there ARE premiums that are better than normal ones, but it is either 1) handful of specific OPs, whick are mainly collectibles from the 7 tier, so they can not be nerfed AFAIK 2) newest machines - and the same usually can be applied to normal tanks - newer machines, like Progetto 65 branch, Kranvagn branch, Yoh branch at the time of their frist apperance were OPs, so there would be interest for players to get them and were always nerfed in the next patch so the other players would not whine about OPs. Basically, the same applicable for premiums - check old premiums like T23E3 or Type 59 - once upon the time the former had enough AP for its level and class and latter had sufficiently armored turret and front hull for MT, and now the former is mostly helpless against the armor of new 8 tier tanks and the latter is penetrated even by 7 tier tanks, as AP of the new tanks is also growing.
As I've mentioned above, 7 tier is not that equal, but not only because of Annihilator or Crusher but also because of Valkyria Chronicles's tanks like Lupus or Vulkan, but anyway 7 tier is just walkthrough - for farming you better choose 8 tier prems (they have 175% farm rate comparing to 7 tier's 150%) or 5-6 tier normal tanks, so little to no chance to face 7 tier OPs, for just having fun in the sandbox one takes 5 tier tanks and for rating and stats you take 10 tier, so 7 tier is really useless.
HA. HA. HA. First - have you checked the changes history regarding this tank ? Only in the previous patch it's AP for AP shells was raised from 143 mm to 160 mm, which is quite substantial. Second - have you played this tank yourself ? Just go check https://tank-compare.blitzstars.com/ and you'll see that it has the same DPM as T71 or AMX 13 75 while being at the same time slower and having worse camo coefficients. Third - it has cassette for 6 shells, 90 hp each, 1 second between shots, while T71 has 3 shells, 160 hp each, 1,5 second respectively and AMX 13 75 has 3 shells, 160 hp each, 2 seconds, so while T71 shoots whole cassette for 3 seconds, taking 480 of enemy's hp, AMX 13 57 fires only 4 shots, taking 360 hp, and for AMX 13 75 it is 4 seconds and 480 hp, while AMX 13 57 at the same time makes 5 shots for 450 hp, so kinda fair, isn't it ? I am not even mentioning the fact that rarely you can find an enemy who will allow you to throw more than 2 shots at them without changing position or aiming you, so for 6 shots it must be either someone suffering technical difficulties like bad Internet connection or complete slowpoke XD
But everyone could get it, isn't it fair for everyone ? And personally now I am joyed more than ever to play permanently premialised T1 Heavy and Churchill I as Gargoyle has low AP for these tough nuts =)
Man, just go and check WoT (I mean, Big One, not Blitz). Almost half of the players' complaints are about artillery - the enemy artillery always precisely explodes your ammo rack with full HP while your team's artillery constantly misses the enemy, so the game turns into bush camping even on HT as there is naturally no incentive and reward for active play, it annoys literally everyone aside from artillery players, so it is Blitz positive feature - no one-direction damaging, if you can shoot, you can also be shot, and Sheridan's rockets were ruining this principle especially given special mods, that were created faster than could be detected and banned, giving you an ability not only to see but also target through walls and other obstacles. Heh, I myself enjoyed sending lots of rockets to the enemies' rooftops by wide arc from the side of the obstacles or above them, WITHOUT ANY MODS, mind it and I am fairly average player, just humble 55%, so imagine what 65%+ pro could do.
Seriously ? Ahem, I've got both Tiger II and T34 and from them on the random map and especially in the flat city maps I would choose Tiger II - they have nearly the same DPM, yep, T34 has better AP and alpha damage, but WAY WORSE ACCURACY (it is really awful, especially comparing to German laserguns) even with equipment, rations and etc and no hull armor, so no facehugging, while going hulldown on the Tiger II with slight incline of the front hull up (just don't show the lower hull) can make you also nearly impenetratable while you can easily target T34 turret's "cheeks" or commander's cupola (and good luck with targeting Tiger II's cupola while playing T34), and I don't even mention that Tiger II even with all its mass and sluggishness is still faster than T34 =))
And if even all of the text above doesn't convince you, just check these tanks WRs: 51.08% for T34 and 50.62% for Tiger II INCLUDING players with stock Tiger II (and T34 is always in the top state, no components to upgrade, no crew skill to raise), so there is no real advantage between two of them.
No, not impossible. Difficult, if the Gravedigger knows what they are doing.
The Gravedigger’s cupola is only 72 mm, the lower front plate is 80 mm and the turret is 180 mm. The P 43 ter is a T 7 medium with below average penetration. It’s AP rpund has 160 mm of pen, more than enough for the LFP and cupola. It’s 195 mm APCR can pen a band across the front of the turret and has a good chance of penning the mantlet and turret ring. (Pen has +5/-5 rng).
The problem is the Gravedigger’s rate of fire and dpm. In 31 seconds it can hit the P43 with 14 shots, doing 1,260 damage and killing the P 43. In return it will only be hit by 5 shots for 960 damage.
Moral of story: Gravediggers bite. Avoid their teeth unless you are bigger and badder than
they are. Just nibble away at their sides and rear like one of those yappy little dogs. Better yet, team up on both sides at once.
play other games !
clear your mind
and less play !