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And that's a horrible design decision, especially if the dev calls it "sandbox mode".
I really don't get this dev. Everyone screams for a sandbox. They make a sandbox, but it's only unlocked by completing the story. Now everyone who didn't finish the story is screaming. Once you finally get to the sandbox mode, you realize it's not even a sandbox mode, it's more of a challenge mode where you can't keep playing, but are forced to struggle with every single day.
How hard is it to understand that players want a true, proper sandbox mode?
If players want a chill game without insane challenge, why not include a difficulty setting???
Many things can be improved with the game. We should take it as it is for now, as it is still a very nice game and then wait for improvements in part II.