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There is an xml file at the top called dinput_default (I'm guessing the name is for direct input, ie: non officially recognised peripherals such as yours) - the deadzone and saturation settings are there, though I've yet to find something that isn't too twitchy whilst being able to actually corner; though seeing as you're forced to powerslide you could consider that a moot point I guess.
I do wonder if getting an officially recognised controller would help, but I'd hate to throw good money after bad :/
I'm downloading DXTweak2 now, thanks for the suggestion.
Edit: DXTweak2 doesn't do anything editing the xml file wouldn't - it's just deadzones and min/max extent for the analogs, which I'm guessing is akin to saturation in the xml file.
Like OP, I find that any steering input causes the front tyres to squeal; it's like the tiniest movement outside the deadzone is amplified in-game. I've got deadzone set to 0.25 and saturation to 0.4 - any lower and I can't turn corners when not powersliding. (I know it's counter-intuitive not to slide as the game will punish you with a speed debuff, but sometimes if you get the slide wrong and end up gaining traction again, it's useful to be able to avoid slamming a wall, though even then I think there's an artificial understeer applied)
The slightest turn causes the wheels to fully turn, almost like its a digital on/off. I've watched it happen while playing. The Win 8 properties shows the steering input and it can be moderately controlled, how ever in game forget it.
Thinking about just turfing it and getting a Logitech one, but that seems like a waste and also will serve no help to anyone else with this issue.
I am going to try win360ce to see if this makes a difference tonigjht, so will report back afterwards.