Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Character wise I give it to Power Stone because you have secret characters to unlock and Arcade mode can be played with all the characters. LASTFIGHT has more defensive options for characters than Power Stone. In Power Stone to evade enemy attacks you had to just move at the right time or jump. In this game you have blocking and dashing Also each character has their own unique super mode and super moves. That's not happening here. You have at most four super modes depending on the drug/power stones in a given stage. The character's regular modes have a lot more offensive options for hand to hand than their Power Stone counterparts.
All and all I'd like to think that both games have their merits but Power Stone has a certain charm that this game isn't giving me. This is purely my opinion but the other thing that makes it hard is that the single player is so limited with a two character roundup but the campaign itself is actually pretty funny but incredibly brief.