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2. Try to use all the ammo in your clip. firing a few shots then reloading with a clip that's not even empty will waste your clips.
3. To open a crate, shoot it. A colored capsule will come out that will either increase deadliness ( red), accuracy (yellow), clip size (blue), or fire rate (purple). The long crates that resemble Minecraft's double chests a little contain scrap, which is used for converting to credits (Scrap Lord machines) to use in the shops, and using benches to make ammo and armor. The scrap crates have to be shot multiple times in order to be fully emptied.
4. Food dispensers that are used for health are scattered around the maps, with amount of food varying in each one. In the starting room before the first zone, to your right in the teleporter room is a food dispenser with one can in it. When you eat food at full health, these red bars inbetween your health and armor counters on the HUD turn yellow. There are four bars, and eating five cans of food will make the bars all red again, and extending your maximum health by 10 points. For example. Strafeguy (or girl, if you prefer) is at full health. He eats five cans of food from a food dispenser. He instantly feels even better than he did a few seconds ago, because his max. health was extended from 100 to 110.
5. Also to your right in the teleporter room when you start a run is this board with a plate that's supposed to cover it up near it. You can shoot the board, destroying the pink battery on it. Other boards like this appear in the first zone. If you shoot those, then a secret room will open up, containing a little health (a kind that won't let you increase max. health, and it gives you less health than normal), a little armor, or, possibly a glitch, nothing.
6. On the third floor in the teleporter room at the beginning, there's some stuff. At the beginning of zones 2-4, there's a broken teleporter. You have to collect their pieces in multiple runs to fix them. The first piece is always in the shop for 100 credits, the second and third are in the first levels of zones 2-3, and the last piece is always in the last level of those zones.
Once you fix these teleporters, not only will you get achievements, but that stuff in the beginning of the game is replaced with identical teleporters going to zones 2-4, so you can get there easily.
7. If you finish a level before the par time on the stats screen (ex: the first par time in a zone is 3:00), then there will be a scrap crate.
8. Armor absorbs more damage than health does.
9. Never shoplift. The merchant will send out red turrets more powerful and faster than the regular whites to kill you. If you survive, then all turrets afterwards will be the aforementioned kind and the next shop will have higher prices. Shoplifing also locks you in the shop, but there's a button that will unlock the shop.
10. In zone four (if you even get that far without teleporters), there will be a red laser grid blocking your way through the level. There's a counter showing how many threats (enemies) there are that should be destroyed. If you destroy these threats, then you will be able to pass. If you can't find the last few threats, then hold use on the threat counter, which will override the counter, allowing you to pass. Going directly through the grid will instantly kill you, or, if you have full or over 100% health and 100% armor, then you will go through severe damage.
That's all I could think of for tips, sorry for the long post.
Allways check the red rooms where the enemies come from for ammo, there is plenty there and you can spend your scrap only for armor.
When you see a scrap crate keep shooting it - it will keep giving scrap untill empty.
Priotirise your enemies. The ranged are your worst enemies allways kill them first. The rest are easy to dodge and you can jump on their heads every time. If there is an acid puking enemy go for it first.
Shoot the armored enemies in the legs instead of the head they will die a lot faster.
To make the game run better dont put your FOV over 100 and lower the resolution. I play it on 800x600 although I have a GT980 Jetstream and 8gb DDR4 ram and i5 latest generation. The game is very badly optimised. Ah and dont change the keybindings or you wont be able to use kb and mouse :)
2. Use M2.
3. Win.
2) That same corpse can be shot/destroyed to gain an arcade coin. Later in Zone 1 you'll find an arcade machine that you can play and, if you win, you'll be rewarded with credits and a stat boost.
3) Prioritize Floater Vents (orange acid missile things) and ranged enemies because they will tear your ♥♥♥♥ up. Don't try and shoot the missiles that the Vents shoot out, just circle around them till they crash.
4) Headshots are hugely important. This is especially true in Zone 2, for the Red Ant... things... and the ranged gunners.
5) The huge rock golems in Zone 2 can be stunned for a second or two if you hit it directly with a fully charged secondary fire from the railgun.
Did not know this. Thanks.
LOOL
1) Never stop moving. Do not be afraid to charge, juke, weave, and jump over enemies, as long as you don't get surrounded or cornered. That was the single biggest change I made that improved my play. If you need practice with this, go to the "console" in the main menu and play MURDERZONE; you'll learn more about the intended way to fight there.
2) You can pull enemies MMO-style by shooting them if they're inactive -- fighting fewer enemies at a time is always better than fighting more. If you're not worried about par times, you can sometimes find ways to cheese enemies; shoot around corners with a ricochet weapon, stand on a higher floor and pick off melee enemies, etc.
3) Try to save special weapons (i.e. not your primary weapon) for big enemies or when you get overwhelmed with a crowd. If your health is low, though, go all out -- you can't take them with you!
4) Prefer spending scrap on armor over ammo whenever possible -- ammo is easier to come by. Only buy ammo if you're below about 30 reloads.
5) I've found increasing my max health (by eating food when your health is full) to be of limited value; it's usually better to leave the food alone and come back for it if you need it.
2. Also learn the mods to your guns. Some are amazing (disc launcher for railgun, laser alt-fire for assault rifle), some are not (C4 for shotgun). If you get a really ♥♥♥♥♥♥ one you don't like, you can take it off at a scrap station, but it removes the mods for *both* primary and alt-fire, so be wise. The mods don't stack either; if you find a mod station for a primary fire and you already have a mod, it gets overwritten.
3. Seconding the bit about emptying a clip; it's not like other games where if you reload a clip with 15 bullets left, the 15 go into your total reserve - you should use all or most of a clip before reloading.
4. Secondary fire tip: let's say it costs 5 ammo, but you only have 4 in your clip. If you right click, you lose all your ammo and nothing comes out of the gun. It's stupid but something to watch for.
5. I always try to collect scrap and go for the 6000 cost 50 armor pickup at the scrap stations. If i'm going to leave an area and I don't have enough for another 6000, I'll use the 3500. If I screwed up and am somehow REALLY low on ammo, I'll do one of those. But basically, go for the armor.
6. Do the minigames, or at least the first one, Luftenstein. It's not very hard and you get something like 45 credits and a gun powerup from it.
7. The thing with the health dispensers and the over 100 health - I would not aim for overheal unless you're about to leave an area with a dispenser. Say you have 90 health and in the middle of an area, you find a health dispenser with 3 health items inside. You can take 1 for now, and double-back later to get the other 2 when you've taken damage. It's more efficient IMO.
8. What's killing you in 2-1? In my experience it took a little while to realize what was damaging me and what to watch out for, but now I'm good at it. You know that acid on the ground/walls will hurt you, unless you have Rain Wear?
9. You can strafe jump to build speed, give yourself breathing room to fight and not take splash damage if you shoot grenades up close. In Zone 2, if you wake up a rock monster (you can tell which ones are alive because they have more...rock pieces/prisms/columns, many of which are smaller) and don't have the ammo or guns to fight it, you can run around the zone to try and find better guns and give yourself some space to fight.
10. Shops are your friend, two of my favorite powerups are Regen and R-Blast. Regen lets you regain up to 50% health by killing organic enemies, which is especially great during the last boss fight. R-Blast makes an explosion happen in front of you when you reload, and it's actually REALLY strong. But it doesn't seem to affect anything behind you or to your sides. There are stations (in Zone 1, it's in the shop) where you can exchange scrap for credits.
11. Get all of the powerups (from those gray/black mini chests that pop open). They really make a difference.
12. The scrap chests are longer gray/black chests with tons of scrap. Shoot at them until you have everything they offer!
I'll write more as I think of them, I agree with most of the points in this thread. Though I think the wrench will make your life harder...
tl;dr always be getting armor and don't reload your clip unless you're low!