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I don't remember anyone saying there were no sidequest (at least not people who actually played the game), the criticism from JP import players and reviewers was more along the line there is very little side content, which is true and the sidequests are very very short.
I haven't got there yet, but from what I know there's in total 1 sidequest for each character, 3 optional ruins (essentially copypasta from a story dungeon) and 1 secret/endgame boss.
Edit: @OP
Looking at the jp wiki, there's nothing to do with that swamp
http://kamikouryaku.com/yukino_setsuna/
Name of the swamp is ナミダ沼 and the only mention is in the regions list, noting there's no chest/monster in that area.
And if I'm not mistaken on the JP names of those prairies, that seems to be the same, nothing of note.
I remember chrono trigger's side-quests to be very short also. They're mimicking it too well lol.
Thanks. Then yeah, looks like I did all the sidequests and beat the boss on "super-hard". I'd say this game could have been a lot harder, but I guess it probably just depends on what party you're using. Endir + Setsuna + Aeterna break the game with Battlecry + Luminaire + Permanence.
Maybe I got it randomly when killing things using Grand Cross. During the mid-late game I got in the habit of just killing nearly everything I could with every possible kill effect possible.
Let me check my monster list and see if I can find who dropped the fan maple root for you though, one sec.
So yeah, Coup de Grace will get you momentum + light + shadow + time + momentum + overkill + link kill + debuff kill typically.
I also use the Momentum blade on Endir instead of Rainbow since it ups enemy drops (can get it from a chest in the developer island to the NW of the world map). I'm not sure fully powered how much worse it is than Rainbow, but things die so fast that the useful effects on things like Momentum and Amadeus more than make up for any stat losses imo.
I may start a new game and see what the game is like in a party without Endir and Setsuna.
edit: Thanks, that spreadsheet is helpful. Think I'm about to put this game down for a little while though, maybe when I come back to it that'd be nice to grab a few of the spiritnite combos I was curious about trying.
Overall I thought this game was great, but the flux/talisman system was bland and having to find obscure ways to kill things to unlock skills was also sort of meh. I didn't even get to try half the cool support spiritnite because by the time I could try and figure out where to get the items the game was already trivial.