I am Setsuna

I am Setsuna

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Tylermcd93 Jul 18, 2016 @ 5:17pm
Length of game?
Obviously it's not out yet, but is there a notion on how long the game will be? What I love about most JRPG's is that they are usually lengthy, for example Final Fantasy, one of my favorite JRPG series, has taken me over 50 hours each game to complete the main story alone. Will this game be similar in that regard? If no knowledge of this is yet out that's fine, just would like to hear something about it. Thanks in advance.
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Showing 1-15 of 23 comments
Ahmed Jul 18, 2016 @ 5:19pm 
A lot of reviews are claiming that it's about 20 hours long. Hardly, if any, side quests available. Not sure on endgame content.
Foroneus Jul 18, 2016 @ 5:20pm 
Some say 20, some say up to 35.
Tylermcd93 Jul 18, 2016 @ 5:23pm 
Aw that's a little disappointing. ): But still looking forward to it, thanks for the info!
only 20
boybrushdRED Jul 18, 2016 @ 10:29pm 
I've read some reviews of the game. Kotaku review said it was about 20 hours to complete the game and optional stuff.

http://kotaku.com/i-am-setsuna-the-kotaku-review-1783885886
Spicedstoner Jul 18, 2016 @ 10:40pm 
maybe they where rushing tog et review out some reviewers do that
Renzou-senpai Jul 19, 2016 @ 12:10am 
Originally posted by Shinoji, The RPG Fan:
Some say 20, some say up to 35.
The ones I saw saying 35 are the ones who haven't played it yet or claim they have played it, sooo. I'd guess it'd be around 25 though we'll know for sure later on. lol
Neato Jul 19, 2016 @ 12:39am 
I rate pricing of game $1 pre hour. If it's $40 im expecting 40 hours. Of course those rare few games, that are worth $1.50-$3.00 an hour, and this could be one of them.
famitsu, who people are said (and rightly so) in bed with square-enix said it was 20-25 hour long.
Diesel Jul 19, 2016 @ 2:11am 
20 hours... not worth the price. I'll wait for steam sale when its .99 cents
Originally posted by Diesel:
20 hours... not worth the price. I'll wait for steam sale when its .99 cents
basically 2 euro for every hour ...
cantseeshit Jul 19, 2016 @ 2:29am 
Originally posted by Cyberϟam:
I rate pricing of game $1 pre hour. If it's $40 im expecting 40 hours. Of course those rare few games, that are worth $1.50-$3.00 an hour, and this could be one of them.

Your math is really off here.
Liffi Jul 19, 2016 @ 2:29am 
A good game is a good game no matter how long it is. A bad game is a bad game no matter how long it is. So it doesnt matter much what the leight of the game is in the end if the game is good.
Originally posted by DVSLiffi:
A good game is a good game no matter how long it is. A bad game is a bad game no matter how long it is. So it doesnt matter much what the leight of the game is in the end if the game is good.

yes and no.

you see, if you make a game about jrpg turn based combat you should/would be invested into it for many hours, so you have to deduct that from the story. but if your game is only 20 hour, how do you fit a well written story and well developed characters while seemingly have enough depth into the gameplay?

I just doesnt see it tbh...

In every FF for ex, that is roughly 40 hour ( on your first playthrough) I cant imagine cutting out 20 hours of content without it taking a great hit. no matter if its in the gameplay or the story.


and yes, im well aware that this is a new studio and they probably got a "try" and smaller budget for their first game- so yes, we should def support this studio but also realize that this game could have been much bigger and better.

thats why I in the end dont like the price tag, it looks like a handheld game, with almost dreamcast grandia 2 graphics, its only 20-25 hours according to famitsu...
Last edited by [NGNS-SWE] ⚡ Quezkatolen ⚡; Jul 19, 2016 @ 2:38am
Samurai Jul 19, 2016 @ 2:38am 
Originally posted by QUEZKATOLEN - SWE!:
Originally posted by DVSLiffi:
A good game is a good game no matter how long it is. A bad game is a bad game no matter how long it is. So it doesnt matter much what the leight of the game is in the end if the game is good.

yes and no.

you see, if you make a game about jrpg turn based combat you should/would be invested into it for many hours, so you have to deduct that from the story. but if your game is only 20 hour, how do you fit a well written story and well developed characters while seemingly have enough depth into the gameplay?

I just doesnt see it tbh...

One side is going to fall short that much is clear. But the general consensus in reviews seems to be that it's just "long enough". Reviewers however benefit in general of shorter games (job) and wouldn't do much post game grinding like hardcore players usually do.

So i personally wouldn't put too much weight into their opinions about length. There are people who like to grind and have a post game dungeon and stuff like this but those will be disappointed by what Setsuna offers most likely.

Everyone else won't care and probably fall in line with the same sentiment that it's just "long enough".
Last edited by Samurai; Jul 19, 2016 @ 2:41am
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Date Posted: Jul 18, 2016 @ 5:17pm
Posts: 23