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"Gee... thanks..... ehh I think.."
but that was my point.. i get the two biggest nobodies and they turn out to be force sensitive. At least Luke Skywalker was an ace pilot with some survival skills from growing up on Tatooine.
also you really SHOULD install this game if you like star wars and strategy. I think this game comes closest to what it was like playing with the dolls and imagining you WERE Darth Vader or Lukeskywalker. The graphics for the ship battles are really old by now but the game is really deep if you take the time to get to know it better. You really have to balance out your fleet with your resources, there's at least ten different ways to approach the game and every time you play it's diffferent because things won't be in the same place.
i only owned this game for a little while and i am trying to figure out how to train the first of my force senstives also does rebels get force sensitive people or just the empire?
One think you should be able to do is use the Emperor to do the force training on the capital. Also, Daala is a great force user. She is a good fighter and has strong leadership.
Either way, if you run your force users though some training, then have them tag along with a good diplomat, they will raise the score. Same thing for fighting. Pair them up with no non-characters even as decoys.
so they just have to be on same planet together or on a mission together for training?
also I think it should be able to bring Luke or any other force sensitive to the dark side using some kind of mission the emperor and darth vader can only do.
once you're done with recruiting characters the emperor just sits around on coruscant
it takes quite a while because you have to do it multiple times and if training is interrupted somehow then you have to do it all over again.
Made me lol! For sure, those randoms are pretty bad!
Because his Force Ranking is Jedi Master in the game. Sadly, so is the Emperor... Let's just say some details are missing from the game... My guess is the developers did not want to confuse the player if playing one side or the other with descriptions.