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As for your second suggestion, we experimented with a "weapon belt" that works pretty much the way you describe, but we couldn't get it looking and feeling the way we wanted in time to ship with. We may revisit the concept, but that would be further down the road.
this is brillliant, although it has a drawback. the position of you hip in VR vs RL.
Maybey it's possible to get an approximation by using guestures or active areas.
That is actually one of the issues we ran into - the belt felt disconnected, like a floating hoop instead of gear you're wearing, because the only info we have to work with is your head position and orientation. It's a neat idea, though, so we'll try to carve out some time to experiment with making it work.
your shoulder remain the same space from the head.
Space pirate trainer has a nice mechanic for getting the schield. grab it from your back.
You could check with the dev from H3VR (Hot Dogs, Horshoes and Hand Grenades). He uses a sort of belt system and it works fairly well and doesnt seem to jump around too much. Vanishing Realms uses a similar feature but I often found it was off to the site, etc. requiring me to sort of jerk my head to make it show in the proper spot
I can switch weapons without looking at them in there.