The Lost Heir: The Fall of Daria

The Lost Heir: The Fall of Daria

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Lost Heir Guide: Necro/Vampire
Lost Heir Guide: Vampire / Necromancer

Here is my end results…

Demon Traits:

Humanity: 50%
-glowing eyes
-unnaturally large, well-defined muscles

Specialized Training:

Priest Levels: 2
Guard Levels: 1
Necromancer Levels: 1
Vampire Lord Levels: 1

Morality:

Good: 0%
Evil: 100%

Abilities:

Agility: 89%
Charm: 96%
Endurance: 100%
Perception: 100%
Strength: 100%
Willpower: 23%

Skills:

Archery: 15%
Devices: 11%
Magic: 100%
Blades: 100%
Stealth 29%
Unarmed 5%

Knowledge:

Arcana: 82%
Geography: 59%
History: 88% :icross:
Nature: 63%
Religion: 100%

Relationships:

Petra: 100%
Jess: 100%
Brinn: 100%
Karla: 100%
Shadow: 100% (Just what I named the Adopted child in LH2)
Syndie: 100%
Lord Vale: 75% (I didn’t try too hard to gain their favor may be able to do better than I did if you experiment)
Archmage Cumari: 100%
Lord Tovor: 62% (I didn’t try too hard to gain their favor may be able to do better than I did if you experiment)

(You can turn all followers into vampires, I did.)

Your Mount:

An undead horse named Pestilence
Wraith, Your shade familiar (have not tried to find a LH3 Necro-familiar yet so i’ll look into it later)

Kingdom:

-Citizen Rep: 6% (you can do much better (60%+) if you are willing to sacrifice a little coin.)
-Citizen Fear: 100% ( A Vampire Necromancer, fear comes with the territory. )

Tattoos:

-a white circle on your shoulder-blade :haedir:

Inventory:

-a dirty pouch on your well worn belt. (I had 1830+ gold by the time you give away your cash, if your going to spend it, army then the rest on mercs.)
-a tarnished wedding ring on your finger.
-a torn spell book.
-a dented sword on your belt.
-a Holy symbol secretly dedicated to the goddess Fear (custom evil goddess name) hanging around your neck.
-a dagger in your torn sleeve
-a bow slung over your shoulder

A tattered backpack containing:

-a lock pick set
-a rope
-a cracked lantern
-a water-skin
flint and steel
-a hammer and a few iron spikes
flask of holy water
-torn sleeping roll
-thief harness
-the Book of the Dead bound in human skin
-a children’s book from Zusak’s quarters

You are wearing:

-badly torn and ragged clothes
-the Circlet of Daria rests on your head
-the Cape of Shadows over your back (+20 bonus stealth)
-the Bone Necklace of Nature (+20 bonus nature)
-the Gem of Seeing in your pocket (+20 Bonus to Perception)
-the Feather of Glibness (+20 bonus to Charm)
-the Cloak of Spiders over your shoulders (random events it plays a part in climbing or evasion)
-Thuja’s Belt of Speed around your waist (in many events helps with dodging and attacking)
-Your family signet ring (+3 all)
-Boots of Travel on your feet (walk on air and water)
-the Pendant of Life (+5 Bonus to Agility, Endurance, Perception, and Strength.
( I will be looking into how to avoid all the torn up clothes, also I have yet to beat the torny, the random factors have taken me through many fights but always falling short in the end due to a bad roll.)

Though all in all, this vampire necromancer isn’t just a push over magic user, fast, strong, powerful, things you would not expect in a spellweaver.

Lost Heir 1

1. Command your army to advance (+3 Charm) :fhknight:
2. (choose gender)
3. A spellbook ( Arcana +10, Magic +20, and Gained Spellbook)
4. Smile at the servants (Charm +10 and Good +1) (Avoid as much good as possible)
5. Visit Petra or Peter (helps if your char is attracted to the gender in which P is
6. (Choose Straight or Bi depending on gender of character and attraction, you want to be attracted.)
7. (name)
8. Practice fencing (+10 blade)
9. Lean over and kiss him or her (+5 Petra/Peter)
10. Say Kindly (+3 Petra/Peter and Good +1)
11. You don’t care for any of your studies… (Ag +10, En +10, Str +10)
12. Say “Their compound is in Vernex…” (+3 Geography)
13. Listen intently (+1 Arcana)
14. Say, “thank you…” (Charm + 1)
15. Say, “Oh, you know…” (sarcastic remark) (Charm +2)
16. (choice is irrelevant)
17. Visit training yards
18. Speak to old knight
19. Ask to be taught how to use sword (+5 Relation and Blades +3)
20. Visit dungeon
21. (irrelevant choice)
22. Hello
23. “why are you in here?”
24. So how do you walk so silently? (stealth +3)
25. Visit temple
26. Is divine magic that much different… (+5 Relation, +3 Religion, +3 Magic)
27. Visit the royal garden (Wait for the woman to leave (+3 Blades)
28. Go to room
29. (Irrelevant choice)
30. (Irrelevant choice)
31. (Irrelevant choice)
32. Try to strike the man with a bolt of fire (Magic +3)
33. Attempt to revive your dying parents (+2 nature) / [Alternative] Beg (Charm +2)
34. “Excuse me!” (Charm +2)
35. Run left
36. Sir Grady
37.?You are thankful (+3 Relation and +3 Str)
38. You studied Swordplay (Blades +30 and +5 Relation)
39. A Priest
40. You follow an evil deity
41. (Irrelevant choice) (I just make my own Goddess) (Blades +5, Religion +20, Hist +10, Arcana +10, Magic +15, Gold +140, Gained Holy Symbol.)
42. (Irrelevant choice, Karl or Karla does not matter.)
43. Ask about the infinity arrow (+3 Rep)
44. Can you get out of work early?
45. Done shopping (You do not need anything.)
46. “…saving my money”
47. Walk out of Town (DO NOT, hold their hand or kiss them it will end in net Rep loss if you romance anyone, unless you plan on having them become the Red Archer. [Alt] or choose non attracted gender of Karl/Karla. Otherwise hit on waitress/waiter and gain +10 Charm )
48. Ask, “Ready to practice?” (+3 Rep)
49. Practice Sword-fighting (+3 Blades)
50. I’m starving
51. (Irrelevant choice.)
52. Order a meal (+3 Rep)
53. Talk for the rest of the night. (+10 Rep)
54. Ask, what do you know about them? (Arcana +3)
55. I wont use them (Good +1 and Grady Rep +3)
56. (Irrelevant choice) (I just say nothing)
57. Ask for money (-10 Rep, +30 Gold)
58. (Gender of Theo is Irrelevant though attracted gender is easier to gain Rep)(I always make it Theo, a 300 lb bodybuilder chick doesn’t seem right. shivers)
59. Struggle to see the board
60. Threaten the boy (+2 Evil, and yes those 2 points will make all the difference.)
61. Stand your ground
62. Try to talk the boy into giving you the job. (+3 Charm)
63. Introduce yourself (+3 Theo Rep)
64. Cast Wards (+3 Magic)
65. Try to steal (+3 Evil and Stealth)
66. Ask, where are you from? (+3 Rep)
67. Go to bed
68. “No, I will respect…” (you don’t want to use the stones)
69. Stop Whining (+3 Evil, who knew being evil was such hard work? lol)
70. Cast a blast of Fire (+3 Magic and Arcana)
71. Conjure a fire (Magic +2)
72. let theo finish it off
73. Appear to pray for their souls (+3 Religion, +3 Evil, +5 Theo Rep)
74. Don’t Even Try (no point in it)
75. Call theo
76. Search Theo
77. Take it (+75 Gold and +3 Evil)
78. Try to heal him with divine magic (+3 religion and +5 Theo, he never know a thing.)
79. Search the pit
80. Open the door yourself
81. Defend with magic (Magic +3)
82. Cast a Spell to create a magical glow. (Magic +2)
83. Attempt to kill it with a blast of fire. (Magic +3 and Gained Necklace of (Nature +20)
84. Double-cross
85. Broach the subject
86. Say bluntly
87. Dedicate the kill (Religion +3, Evil +30, Gold +250 and Theo +15)
88. drop by the local temple
89. Stand in the shadows (Religion and Evil +2) (No double dipping it doesn’t work)
90. On your way
91. Become a partner (+5 Rep, -190 gold)
92. Work for the city guard (Gained Sword, Guard level, +10 Per, Blades, End, Str, Geo, and +40 gold.)
93. “Yes, I wanted to talk to you too.” (+5 Theo Rep)
94. (Gender is irrelevant though opposite is easier to gain favor, went with Jess. (recommended attracted gender)
95. “Extend your hand and say, welcome, I’m (name)” (Jess Rep +3)
96. Hug Back (Petra Rep +3)
97. “Come on… helpful for the job.” (Petra Rep - 5, Jess Rep +5)
98. It’s a long story (+3 Petra Rep)
99. Secretly Curse the man (Gain Amulet)
100. Destroy the Amulet (Arcana +10 and Lost Amulet)
101. Leave
102. I’d rather walk (Good +2, End +5)
103. Chat with Petra
104. Ask what happened to parents (+3 Rep)
105. What did they do? (+3)
106. Ask, why do you hate Jess
107. I agree (+5)
106. Pick Flowers (+5)
109. Stop talking
110. Chat with theo
111. Remark
112. Ask (+3)
113. Ask in Private
114. He was a terrible boss (+3)
115. Stop Talking
116. Chat with Jess
117. Ask (+3)
118. Ask, did you… (+3)
119. Pick flowers (+5)
120. Stop Talking
121. Continue Traveling
122. Say, I still haven’t seen you do any magic… (-5 Petra and -3 Jess)
123. Whisper Jess (+5)
124. Conjure a… (Magic +3)
125. Take a sword (-35 Hp)
126. Attack the closest guard with sword (blades +3)
127. Step in front (+15 Jess) (Hp to 25 then +25 = 50)
128. Attempt to heal Theo (Theo +3)
129. Explain (Arcana +3)
130. Try and…
131. Abandon
132. Help Theo
133. Defend with Sword (+3 Blades)
134. Leave (full health gained)
135. We can pay (Grady +5 and Good +1)
136. That’s why I need the…
137. Invite Jess (+10)
138. Say Karl is a good choice (+3 Grady and Karl)
139. Take the Gem (Gem of Seeing, +20 Per, and +230 Gold)
140. Don’t Buy Anything
141. Visit Jowal (By no means at all, do NOT ask how’s your sister it gives good rep and you are at the tipping point of 90% evil.)
142. Look at merchandise (Buy history book and numerology book +10 Nature and Arcana)
143. Leave cart
144. Talk to companions
145. Sir Grady (+10 Rep, Family Heirloom +3 all stats)
146. Tell Sir… about life (+3 Rep)
147. Can you train me more? (blades +10, Str +3, End +5, Agl +3, Grady +5)
148. Speak to Petra
149. How are you holding up? (+3)
150. Ask her (+3)
151. A vampire?
152. And I will be at your side (+5)
153. Stop Talking
154. Speak to Jess
155. Did you… (+3)
156. Ask her (+3)
157. Ask her, why
158. Say, you should… (+5) ( Then Romance optional if you want your kid to maybe be a soulburner like Jess.)
159. Lets Train together (with Jess)
160. Lets study Hist… (Hist +10, Jess +3)
161. Speak to Theo
162. Ask (+3)
163. Ask (+3)
164. Ask
165. Say, you should… (+5)
166. Lets train
167. Lets Jog (End +10 and Theo +3)
168. Talk to Karla
169. Say… (+3)
170. Ask, So… (+5)
171. Ask her, why did you… (+3)
172. Stop Talking
173. Stop talking to companions
174. Leave
175. You are ready (End +3, Theo -5, Grady +3)
176. (Irrelevant choice)
177. Don’t worry Theo… (-5 Theo, +5 Karl)
178. Examine Shrine (+3 Religion)
179. Fill plate with gold (Feather of Glibness: +20 Charm)
180. Recall History (+3 Hist)
181. Hold on
182. Climb
183. Call upon (Evil God)… (Petra -15, Religion +5, Evil +5, Jess +10)
184. Search Platform (Devices +3)
185. Command Skeletons
186. Ask Karla… (Karla +3, Gained Cloak of Spiders)
187. I have unregistered…
188. Say, But if… (Charm +3)
189. (choose first companion and then second companion who you want to become the Red (class))
190. We have to keep…
191. Sell (+250 G)
192. Get a room at the inn.
193. Take the room (-30G)
194. Get Some!!!.. drinks
195. Go to kitchen
196. Poison
197. Let them take you
198. Shout
199. Say nothing
200. Create Blast of Electricity (+magic)
201. Instinctively…
202. Jab downwards (blades +3)
203. Take a hit and move in close (hp -50)
204. Cast grease spell (magic +3)
205. Use magic to throw… (Magic +2, Gained Belt of Speed)
206. Consider hiding in the wilderness
207. Travel into the Wilderness.
208. Take Petra with you…
(End of part 1 of Guide, LH1)

(edit)
(Sorry, something has come up and it may take longer for part 2 and 3 to come out, again sorry for the inconvenience.)

(This guide is pre-Legacy Advantage, will update once tested.)

Lost Heir 2
Last edited by The Seraph of Tomorrow; Sep 27, 2018 @ 5:17pm
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Showing 1-7 of 7 comments
Meep Sep 27, 2018 @ 3:59pm 
You may want to edit to remind people not to send Peter off since you need him for the end. Still a really great guide. :)
Originally posted by Meep:
You may want to edit to remind people not to send Peter off since you need him for the end. Still a really great guide. :)

I suppose I should mention that, It may seem obvious to me. But if they don't read the whole guide before following it they can make that mistake.

I'll add a important notes section to the guide.
Meep Sep 27, 2018 @ 7:30pm 
It's obvious until you get target fixation and miss the larger picture. More to the point some players are used to losing that battle and a character with it. Ergo are used to preserving important characters by sending them away. I just forgot I needed him for the interim for a moment.
Meep Sep 28, 2018 @ 5:39pm 
You should consider making more of these once your done. I've never seen such sucessful pilfering of magical items. Your very good at this.
LuvsMufs Dec 15, 2019 @ 1:31pm 
sorry to necro this thread ( no pun intended) but did you ever finish the guide for lost heir 2 and 3?
Originally posted by loves muffins:
sorry to necro this thread ( no pun intended) but did you ever finish the guide for lost heir 2 and 3?

Due to changes brought by the update the Legacy Advantage it made this guide no longer needed. So I didn't continue the guide.
Meep Dec 15, 2019 @ 5:20pm 
What about the update changed the guide?? I say no meaningful changes what-so-ever.

Maybe that's cause I didn't shell out the extra cash, but I think that's many of us. It's sure as heck not irrelevant to us. :/
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Showing 1-7 of 7 comments
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