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the one slot machine trick is something that I didn't anticipate during development so that can be worked on but as a whole, I am thinking of some new features that would bring balance to the game other than just straight out nurfing the feature.
As for rogues, I do already have a room for that class, butchery/slaughter house type of room. I have graphical assets ready but haven't fleshed out how it will work.
Thanks for the answer. I found it really frustrating to see all my guest room, arcane study and gymnasium empty :'(
Great job on all the other improvement (like the finance tab).
Maybe levels, which need a gambling room need to have special goal for it like certain amount of profit or visitors. Gambling is made for making profit. Gambling wish can be a mix of random guests but also higher percentage on certain guests. Drunk guests maybe want to use a slot machine more often than sober guesst, drunk guests could not only puking all the time, they could be starting tavern brawls, flirting with the maids and go on the rampage demolishing inventory. Than we will need to higher some bouncers :P