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Сообщить о проблеме с переводом
Are you talking about LY with two viable killers?, if so all of them are viable. It's just that each one needs to be played in a specific way, but if the team you're up against is very experienced and are a 5-man group, none of them are viable, game is terribly unbalanced towards survivors in that regard. Killers can barely touch them if they all scrap up and craft the best gear.
Haven't played F13 online in a good while so i can't comment about that though killing Jason is ANYTHING but "easy" if he was good last time i played. That rage buff will make it even harder i imagine.
DBD is a ♥♥♥♥♥♥♥♥♥ for the killers in its own way though, it's far from perfect in comparison. DBD ain't "balanced" like people are claiming it to be. Want evidence?, go watch Marth88s (Twitch streamer and Youtuber that plays DBD) de-pip squad gameplay. Game's usually end in under 5 mins without the killers getting a single kill unless it's a good Nurse. DBD is pathetically balanced in comparison, game is still HEAVILY survivor-sided with SWF.
Oh, Billy and Nurse in DBD you mean?, yeah i get what you mean now. Still stupid that they're the ONLY viable killers in DBD right now, i agree. Every other killer is just so god awful against good teams unless you have crutch perks to match the survivors' crutch perks. I still think DBD is horribly unbalanced still for that exact fact. Two viable killers out of all of them is ridiculous.
Like i said, i haven't played F13 online in a LONG time (before his grab animation change and the SP challenges were introduced) it may be different now but back then, it wasn't as simple as "stun him and do damage" unless the Jason player was a complete scrub, that only worked when the WHOLE team was all experienced and focused on beating up Jason, one bad player and he'd begin snowballing you. Otherwise it was a good way to die almost instantly. He'd just block your attacks, make you whiff them, turn around and grab you or slash you to death. But even back then when i was in good groups, good Jason players were hard af to bring down and they'd try to mind-game you constantly instead of standing there and taking it.
That's sad to hear.
Kind glad i stopped playing online, could see where things were going. You'd think the rage buff would make a difference though, I've saw people complaining that it's "too OP" now but eh, if Jason's easy to kill then that won't really matter will it?, he'll die before rage kicks in.
LY ain't really worth it in its current state i'd say. Just doesn't have enough to warrant the price and exclusivity on Discord. I've been on the Discord and when people ask if they should buy the game or not right now, i always say wait until the Steam release so they can add more content, fix current problems, get this ♥♥♥♥♥♥ exclusivity out of the way, etc, etc.
Kinda regret buying it on Discord tbh.
Btw hi, I’m back ;)
Also Ive seen much more streamers being actively supported by the DbD devs than on F13. Having a strong broadcaster base on Twitch makes quite the difference. Many streamers I know are always asked by their viewers to play DbD. I dont see the appeal anymore either, since Ive watched it since 2016, but thats what they want. F13 is much more fun to even watch. But before it went pretty much dead on Twitch, there were lots of requests by viewers to play it. There just werent many streamers playing it and even if someone tried, they didnt find a game quick enough or not enough people/friends to play it. Even now I still see viewers asking it to be played. They do miss it, but its just too hard for streamers to get in a game that isnt full of Russians insulting everyone and cheating like their lives depend on it.
Having to have a mic and using it also scares away quite a few people, I guess.
They also had lots of free weekends. I think F13 only had 1 so far?
Then I also think its the way DbD is designed. They can just smack in new pink skins and killers without the game looking too ridiculous, since its already quite goofy.
While I play more DbD than F13, I am not affected by those reasons. I actually think F13 is far superior to DbD, but right now I cant use a mic and thus playing F13 isnt much fun. My friends have pretty much stopped playing it too. DbD is regretfully the better choice for me right now, even though I really dont like it because of its toxic player base and devs.
What one could do to improve player count on F13?
Well, besides what I already mentioned, there needs to be more PR. People love playing a game that is actively supported and getting content. If that falls flat, people will leave. The more regular content, even if its just tiny stuff, the more active the player base will be. The game just needs to stay relevant.
Thats where Fortnite shines. Their support is amazing (also for streamers). Beside other things, thats the main reason why its so successful.
So F13 would need quite some investments to get relevant again, and I dont think the devs have that kind of cash. And even then, theres still the issue with new content, which would pose a huge risk for more investments.
Its just not only the technical/gameplay and graphical/atmospherical side. F13 is far superior in those, and DbD a horrible mess, yet its still more successful. I wish that wasnt the case.
Lag? Yet people are complaining about it.
My google searches have found people have been complaining about it since 2017.
https://forum.deadbydaylight.com/en/discussion/42069/sliding-survivors
This was last month/a few days ago.
A few people have said that this sliding bug showed up on the PTB (public test build) and they still never fixed it once they actually released the newest patch.
This is ignored by the developers. Serious error.
How the ♥♥♥♥ did you play DBD for 1000+h without losing your mind?, i play a few games of high rank killer and i feel like hanging myself and if i play survivor, the game is so boring it could put coffee to sleep. Only reason i have as many hours as i do is because i played DBD when nothing else was available and hated every second.
You can google it.
It works better, but its not fun. Since when did we forget why we play games?