GOD EATER 2 Rage Burst

GOD EATER 2 Rage Burst

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Billy Blaze Jan 19, 2017 @ 12:52pm
Are The Music-Bugs Fixed? (Trying To Fix It)
Heyho, excuse my crappy english.
These bugs made me stop playing the game, cause music is a huge factor in a game for me.
Is this fixed now?
And no, playing something on YouTube or via media-player is absolutely no option. ^^"


EDIT:
I try my best to decode the music in both games, so hopefully, I can copy data from "GE R" for "GE2:RB" and it loops better.

EDIT EDIT:
Changing the tracks from "GE2" with the tracks from "GE1" seems to work and not crash the game.
The bad loop in the base seems gone if the base-music from the first game is used in the second game.

Now... it's much more complicated with the non-looping battle-themes because they don't share the same data-name between the games.
They only share more or less the song-title, but I still have to rename the files... and before renaming them, I have to hear into every track from the first game, and every track from the second game that not starts with "ge2_bgm...".
I also can't test it now if it works cause I started fresh and I'm at the start... before the bugs are showing up.

So I HOPE the problem lies within the files itself, so changing them would be the easiest solution.
Last edited by Billy Blaze; Jan 20, 2017 @ 1:44pm
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Showing 16-30 of 58 comments
『YukitoOnline』 Jan 20, 2017 @ 11:02am 
Originally posted by Red:
Originally posted by Zero:
I don't even have any special codecs installed besides whatever Windows gave me and I don't get any sound problems at all. Not sure what you guys are doing but I am sure the problem doesn't come from the game itself... It's the first time I hear of this. Can't be so common.
It's actually a pretty common issue. And I've more or less lurked on these forums since the game's launch (and even slightly before).
You're not the only one bro
Billy Blaze Jan 20, 2017 @ 11:06am 
Maybe it's possible to change some files with the "God Eater Rage Burst" files?
Since the only bugged tracks are outta that game.
Billy Blaze Jan 20, 2017 @ 12:35pm 
So... here are some news.
I don't know why some people don't have a problem with it, but the file "bgm_ind_001.is14" in "GE2:RB" has a very bad cut.
It's the music that plays in the base from "God Eater 1".
Right before the end, the music try to loop, while it doesn't need to loop... and then the music loops > bad cut.
In "God Eater Resurrection", the same track slowly fades out... and then, the new loop starts when the file repeads, instead of the end of the file AND the beginning.
Also, the data here is called "bgm_anagura_001.is14".

EDIT:
Changing the name of the files works in terms of manipulating the music.
Sadly, I'm at a fresh start, so chapter one...
Can someone change the "bgm_anagura_001.is14" file from "GE1" to "bgm_ind_001.is14" and copy it into "GOD EATER 2 Rage Burst > data > GameData > g999_Base > sound > bgm" and see, if it loops better?
"bgm_anagura_001.is14" is in "GOD EATER RESURRECTION > data > Gamedata > g999_Base > sound > bgm".
Last edited by Billy Blaze; Jan 20, 2017 @ 12:48pm
Billy Blaze Jan 20, 2017 @ 1:11pm 
New post:
I think it works!
I just used the "GE R" music track from the base and copied it into "GE2:RB", the music that plays at the very beginning in this other base.
And it loops like it should!
Absolute no crude ending.
The soundfile is 2 minutes long, I let it play a bit longer than 2 minutes and didn't notice a cut.

EDIT:
I tested the file "bgm_btl_005metro.is14" (the lava-tunnel) which SHOULD be one of the tracks that's not looping.
Couldn't test it in the fight, so I used it as a base-music... and it loops... pretty bad.
Again, the same track in the first game slowly fades out at the end... in the second game it just cuts.
Last edited by Billy Blaze; Jan 20, 2017 @ 1:53pm
Red Jan 20, 2017 @ 2:40pm 
If that's the way to fix it, that's pretty easy indeed. And it's even better if there is no compatibility issue due to both games being, well, not the same game, despite using the same engine... Now all we might need is a reference list with what files correspond to what track in each game.
Billy Blaze Jan 20, 2017 @ 3:09pm 
Originally posted by Red:
If that's the way to fix it, that's pretty easy indeed. And it's even better if there is no compatibility issue due to both games being, well, not the same game, despite using the same engine... Now all we might need is a reference list with what files correspond to what track in each game.

It definitely works without crashing.
Even if it wouldn't work, absolutely nothing will happen.
Tried to rename an ".mp3" to ".is14" (personal music) and putting it in the game but nope... no crash, but silence. ^^"

But yeah, could be hard to figure out what tracks are the problematic ones.
I just figured out this base-music with the bad loop.
Since I didn't played this game that far on PC, I don't know which tracks are the problematic ones.
But it's the tracks without "ge2_bgm..." and "ge2rb_bgm..." in the name.

I THINK it's these 7, but since I'm not that far, I can't test it.
http://imgur.com/c3Bu2xd

EDIT:
They also have a different size at my picture cause I already changed them.
And yes... for being the same song in both games, the difference in the file-size is sometimes huge...
Last edited by Billy Blaze; Jan 20, 2017 @ 3:13pm
McJiggy Jan 20, 2017 @ 9:18pm 
Originally posted by Nero77710:
But now the big question: What causes this problem?
If it's not a problem for everyone, there has to be some kind of fix.
I think it's the Rage Burst ability that causes it since when you use it the music changes
Billy Blaze Jan 21, 2017 @ 1:53am 
Originally posted by JamestheFreak:
Originally posted by Nero77710:
But now the big question: What causes this problem?
If it's not a problem for everyone, there has to be some kind of fix.
I think it's the Rage Burst ability that causes it since when you use it the music changes

It happens long before you unlock this ability.
Seraphita Jan 21, 2017 @ 6:28am 
Originally posted by Nero77710:
Originally posted by JamestheFreak:
I think it's the Rage Burst ability that causes it since when you use it the music changes

It happens long before you unlock this ability.
Exactly. For me, (in multiplayer), it happened even on chapter 1. So RB is not related. :P
McJiggy Jan 23, 2017 @ 12:25am 
Originally posted by Nero77710:
Originally posted by JamestheFreak:
I think it's the Rage Burst ability that causes it since when you use it the music changes

It happens long before you unlock this ability.
Yeah but its like the files not being compatiable or whatever that causes the bug to happen regardless of when you unlock it.
Billy Blaze Jan 23, 2017 @ 2:38am 
Originally posted by JamestheFreak:
Originally posted by Nero77710:

It happens long before you unlock this ability.
Yeah but its like the files not being compatiable or whatever that causes the bug to happen regardless of when you unlock it.

I can't say what causes it.
Maybe the files are broken.
Compatible are all files... I mean, it's the same file-ending for every song.

I also don't know why a file that's fading out has a better loop, as a file that just wanna repead at the end.


Last edited by Billy Blaze; Jan 23, 2017 @ 2:40am
SnaKe7X Mar 12, 2017 @ 7:54pm 
Hello, thanks for the info, it sure was annoying hearing the classic BGM cut out like that. I tested out the files you listed so here are they respective names in both games

http://imgur.com/a/NSmXA

im still missing a few, probably like 2 of them, but i'm not sure yet since im just at difficulty 8.
Billy Blaze Mar 12, 2017 @ 10:10pm 
Originally posted by SnaKe7X:
Hello, thanks for the info, it sure was annoying hearing the classic BGM cut out like that. I tested out the files you listed so here are they respective names in both games

http://imgur.com/a/NSmXA

im still missing a few, probably like 2 of them, but i'm not sure yet since im just at difficulty 8.

Thanks for this list. :)
Yeah, I'm also not much further cause I moved on to my other 1000 games. ^^"
Also thanks for the Hannibal-track.
Everything worked fine for me, everything looped well... till the first "Hard Mission Hannibal Fight" where his music didn't loop.

I wish they just gave every track the same name.
Or better, just copy/paste every track so they don't make new ones and screw them up. :P
Squamousness Mar 13, 2017 @ 3:00am 
On a similar topic, has the bug where character's voice audio gets desynched in cutscenes been fixed yet?
ThatOneBlast Mar 13, 2017 @ 5:11am 
Oh, neat, someone else thought of this. Was about to post my own thread about it before I noticed this one.

So far all I've tested is the Den's normal theme (Howl of the Wolf). Creating a copy of the audio file from Ressurection, renaming it to it's Rage Burst version and replacing the Rage Burst version with it. Haven't tested anything else out yet though, so I'll get around to replacing most of them to test when I play with a friend later.

Note that that's copying the file, no decoding or encoding or anything involved since both games use the same type of file. Only decoding I did was to wav to listen to the files, and I didn't use that to actually replace it.

As well, listening to the two versions one after the other, the Rage Burst versions of music sounds muddy and lower quality while the Ressurection versions are noticably better.
Last edited by ThatOneBlast; Mar 13, 2017 @ 5:12am
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