3DF Zephyr Lite Steam Edition

3DF Zephyr Lite Steam Edition

Does this work with Blender?
Can someone please confirm if this would work with Blender? Also, is this any good as there is not much information online. Thanks
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Showing 1-11 of 11 comments
Knu  [developer] Jun 27, 2016 @ 2:01am 
Hi PixalKilla,

Yes, absolutely. You can easily export in obj/mtl , fbx or ply which are all supported by blender. In fact, in some of our tutorials we even use blender, too!

Since i'm obviously biased i'll let other people answer if it's good :) but if you have specific questions feel free to ask!

Also remember that there is a free 14 days trial on http://www.3dflow.net (no registration required!) so that you can try it firsthand!
PixalKilla187 Jun 27, 2016 @ 5:16pm 
Thank you for your reply as it was the difference in it being a purchase or not for me and i will purchase due to this fact.
Knu  [developer] Jun 28, 2016 @ 1:00am 
Great :)

Feel free to ask any other question and thanks for your purchase!

Cheers!
Tempest Jun 29, 2016 @ 5:39pm 
I have imported a few of my initial models into Blender. Works great, and the texture looks great in Blender Render. I haven't tried to remap to Cycles yet, but I am sure it won't be bad.
PixalKilla187 Jun 29, 2016 @ 8:47pm 
Thanks also for reply Tempest. I haven't tried yet, but did purchase due to Knu's response and the fact it does work with Blender as it is the only 3d program i use. He/She obviously works for company and response and support from any company is a win win for both parties. I also noticed people were very happy with his/her response and support which made the difference for me personally. Now i just got to get better with Blender :(
Knu  [developer] Jun 30, 2016 @ 1:37am 
Just to clarify yes, i work for 3Dflow :)
Tempest Jun 30, 2016 @ 12:55pm 
I hear you Pixal. I have been working with Blender for just over a year. It is a blast. I can make semi-realistic human models...semi being the key word, but I wanted to get into making more realistic models. I am working on building myself up to using 3Df for that purpose :)
PixalKilla187 Jun 30, 2016 @ 1:40pm 
Yeah, once you figure out how to grab the cube it becomes a blast and gets better. I remember my first days just trying to figure out how to grab as the initial settings just threw me off as most are use to the right click on mouse being normal for making contact with things. Thank goodness for YouTube and tutorials it would be almost impossible to figure out anything. Forget even trying to figure out the node editor mode as it would have been impossible. I'm sure your aware of great communities like Blender Swap where you can get free models from others who upload. Great community. Blender is an amazing free program which just keeps getting better and better. As you know you just have to keep with it and you will eventually get to the impossible levels you are reaching just to make a model. It's only up from there.
Grombur Jul 5, 2016 @ 5:23am 
Originally posted by Tempest:
I have imported a few of my initial models into Blender. Works great, and the texture looks great in Blender Render. I haven't tried to remap to Cycles yet, but I am sure it won't be bad.
Just wanted to chime in to say, that if you export an fbx file out of 3DF Zephir and import it into Blender while you have Cycles enabled, all the nodes are already set up. If you like to have the texture as a seperate file, just unpack it in the node editor.
Last edited by Grombur; Jul 5, 2016 @ 5:31am
Tempest Jul 5, 2016 @ 8:06am 
Oh nice!! I did not know that. I will try that tonight. Thanks!
PixalKilla187 Jul 5, 2016 @ 12:53pm 
Thanks for that important tip Grombur.
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