Star Realms

Star Realms

Jacked Sep 8, 2019 @ 8:24am
Base deck vs Colony wars differences.
Finding it very interesting how colony wars has a clear structure of colours/factions you should go for at the start. I got so use to playing it that when I went back to the core set I was surprised this wasnt the case there. A match could be over before building economy.

Do you find this?
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HYPERFORMANCE Sep 10, 2019 @ 4:17pm 
I don't find it so different. If you're playing with a preconceived sequence of factions you should buy up, you might be playing too inflexibly. With either set it's equally common for me to win via building economy and keeping a slim deck over a long game as it is to buy up damage and drawing cards ASAP and zerg rush. It all depends on what the opponent is doing and what's in the trade row. Have you read up on the wheel of domination?

CW is only a little rebalanced, but not for better or worse. Reds are nerfed a little (scrap from your hand, rather than scrap from your hand *or* discard) which partially mitigates the aggressive strategy encouraged by low cost greens and yellows which have basekilling damage right from the bottom of the cost scale.

Frontiers has a similar rebalance. Lots of reds with "scrap from your discard only or hand only" abilities, cheap greens and yellows with high damage, and weak blue bases, again seemingly geared toward facilitating an aggressive approach.
Jacked Sep 10, 2019 @ 4:38pm 
CW has much higher value blue economy cards (or Core is lower, either way) which mean you get a lead quite quickly, rushing doesn't seem to work as well. It's also combined with more cross card effects I think, and yes those low reds discard from hand are almost chaff.

It did make going back to Core more interesting as it seemed to have more strategies.

But CW is a bit more exciting for card effects imo.

At the moment though I'm playing with both decks combined so it's still good.

There does seem to be one yellow base, and one red ship card both 4s which seem to swing the game a lot ;) kinda essential sometimes though annoying when used against you.
HYPERFORMANCE Sep 10, 2019 @ 4:52pm 
You're talking about the 4-cost red with 3 trade and scrap hand/discard ability? Yeah that one is a killer. It's been a while since I played CW at all so maybe I have a backward concept of which set has higher value low cost blue cards. I have been playing Frontier a lot and it also has fairly junk early game blues. I like playing them mixed as well though. I'm underlight, send me a challenge if you want! I've all the sets besides missions/heroes/events.
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