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Thank you for this interesting feedback.
Regarding subtitles, we intentionally wanted that there would be no text in the game. We’ve worked with blind people and it has certainly influenced our way of creating the game. The goal is that you put yourself in the shoes of a blind. A visually-impaired person can not see the text and only uses his ears to play and even get in the game. We wanted to try this challenge to players.
For options you proposed, you have good ideas but we are a startup with a small budget. We realized this game through a crowdfunding campaign. We got the budget to the game but no more.
Regarding the synthetic voice is again a practical choice, according to time and budget constraints.
Here are some answers to your feedback. However, thank you for this criticism. We keep, some of your ideas for possible future updates.
Real-life blind people do have the option to say "Could you please repeat yourself?", tough. Honestly, as a non-native speaker, that is the first thing I was checking in the forums (this thread is the only search result I got, btw), and the apparent lack of speech replay is THE main reason I won't buy this game. Aim- and cluelessly scrambling around because I didn't understand a voice actor immediately is neither fun, nor immersive. It's actually quite immersion breaking IMHO.
While I understand the implications of budget restrictions, I'd also like to point out the possibility of lost revenue here. I'm fairly confident I am not the only one who didn't buy the game because of that.
This game could've been really good, sadly a bit disappointing, hell I bet I could make something like this on Scratch if I really wanted to.
(CRITICISM, TAKING THIS DOWN MEANS WAR)
As a non-native speaker, I really want a chinese vision of this game. Still not understand the story very well now.