Waltz of the Wizard (Legacy demo)

Waltz of the Wizard (Legacy demo)

 This topic has been pinned, so it's probably important
hthth  [developer] May 31, 2016 @ 5:10am
Welcome Wizards!
We hope you have a wonderful time with your newfound magical powers. Your support is important to us and we look forward to your feedback.

Thank you for playing Waltz of the Wizard and for being an early VR adopter!
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Showing 1-13 of 13 comments
VaLeTecK May 31, 2016 @ 5:17am 
Thank you too to bring us this magnific experience!!
do u have a specific time when it comes out?
Skid May 31, 2016 @ 5:49am 
Originally posted by Zer0S4:
do u have a specific time when it comes out?

It's out.
Mr. Blue May 31, 2016 @ 9:24am 
Its ♥♥♥♥♥♥♥ amazing.
TM74 May 31, 2016 @ 12:06pm 
Had an awesome first run. Looking forward to exploring it even more and showing it to my wife :)
Feroxxy May 31, 2016 @ 1:09pm 
The ingame floor was too low, and the first time I setup my roomscale it was already with a few cm's beneath the controller. Had to redo the roomscale for it. Also it would be nice to have some sort of locomotion so I can actually check around the Tower and not have to glitch items out of the bookcases with the spells. Also, have I already finished the game, or is the game just lacking any kind of hints of what to do after unlocking all the spells ? I was hoping I could open up the books and read through a lot of scribbling of a mad wizard, a bit like MYST let you read through a whole library to find clues.
maim May 31, 2016 @ 4:38pm 
Originally posted by Here's Roxxy! NOW IN 3D:
The ingame floor was too low, and the first time I setup my roomscale it was already with a few cm's beneath the controller. Had to redo the roomscale for it. Also it would be nice to have some sort of locomotion so I can actually check around the Tower and not have to glitch items out of the bookcases with the spells. Also, have I already finished the game, or is the game just lacking any kind of hints of what to do after unlocking all the spells ? I was hoping I could open up the books and read through a lot of scribbling of a mad wizard, a bit like MYST let you read through a whole library to find clues.
A method of locomotion would be more than welcome, I'm limited to a 2x2 playspace and cannot reach the teleport "rifts" at all, which I imagine from the promotional material are a vital part of the experience.
Killa XXL Jun 1, 2016 @ 6:37pm 
I must say, I absolutely lost track of everything, I was so relaxed while playing and was so engulfed by my imagination, I would pay 60$ easily if they add more content and release it as a full game, I really really hope they keep building on this and don't just forget about it
blinkinator Jun 2, 2016 @ 3:25am 
Best Vive experience currently available and my new go-to demo for it. Thank you.
karma827 Jun 3, 2016 @ 3:49pm 
Originally posted by tehjeh:
A method of locomotion would be more than welcome, I'm limited to a 2x2 playspace and cannot reach the teleport "rifts" at all, which I imagine from the promotional material are a vital part of the experience.

Just in case you haven't seen in other posts, or others see this first - You can trigger the rifts with objects you're holding. If worse comes to worst, you can become a giant and grab the spear from slightly behind you, and to your left, if you're facing the clock/window. I've used that spear tons to 'sweep' items toward me, as well.
For some reason I can't get past the accept screen. I can hear the cauldron, but all I see is the vive home thing. Any ideas?
¸מטסﬣ Jun 8, 2016 @ 7:21pm 
Such a fun game. Its great that you have showcased your work like this and look foward to your next game.
Sergio Jun 10, 2016 @ 12:27pm 
Thank You! :steamhappy:
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