Waltz of the Wizard (Legacy demo)

Waltz of the Wizard (Legacy demo)

ECA Jan 25, 2019 @ 2:22am
is this really, VR only?
only for VR..
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Showing 1-15 of 60 comments
hthth  [developer] Jan 25, 2019 @ 4:19am 
Yes, VR only. It's designed for physical interaction and movement.
ECA Jan 25, 2019 @ 12:29pm 
and how many have that?? Sitting in my chair and going around should be enough..
Then if nothing else, make one that works without the VR..
MXK Mar 6, 2019 @ 3:10pm 
Originally posted by ECA:
and how many have that?? Sitting in my chair and going around should be enough..
Then if nothing else, make one that works without the VR..
There is literally TENS OF THOUSANDS of these type of games that you sit in chair and play. Either buy VR system or stop being stupid.

EDIT: Thank you dev for great freebie!
Last edited by MXK; Mar 6, 2019 @ 3:11pm
MXK Apr 3, 2019 @ 8:08pm 
Shut up. There is TENS OF THOUSANDS of games you can play with, don't pretend like this is the VERY one that you must have. Go whine to all the console, mobile game makers that make exclusive games JUST for their systems to IMMEDIATELY port them to PC. Sheesh!
ECA Apr 4, 2019 @ 12:03pm 
Originally posted by MXK:
Shut up. There is TENS OF THOUSANDS of games you can play with, don't pretend like this is the VERY one that you must have. Go whine to all the console, mobile game makers that make exclusive games JUST for their systems to IMMEDIATELY port them to PC. Sheesh!

MXK,
See, I have only 1 problem with VR/.. and its the idea that why not make a driver to View from 2 Slightly off locations in the game... as is HOW VR works for humans/animals.. They did VR long ago onthe Amiga and found they needed Higher refresh to make it work very well. and it worked the problems I kinda see is trying to keep a Copyright and making things harder, because it cant be any other format thats already been created.
VR and how we see is mostly an illusion, and use only for close range. They even made Binoculars and Old style range finders, that can create this illusion from range.
And if you hav a small room I think the Sim PIT would be nicer..
MXK Apr 4, 2019 @ 1:41pm 
I have NO idea what are you babbling about. VR is form of gaming I have never experienced since when I started to game in late 70's, early 80's. I went through it ALL! And there is NOTHING BETTER than VR, period! There can be only BETTER VR.
Once you experience VR, there is simply no going back!
ECA Apr 4, 2019 @ 9:02pm 
And you didnt have an Amiga 2000 computer... And the company who created back then, got bought, by 1 of the current developers..
The VR they are using requires separation, for Angled view to create 3D..That is how you interpret 3D...Without it, the Angles you eyes use to see, you would not see the aspect of Depth. try walking around with 1 eye for a day...its fun..
Binoculars can create the feeling of 3D are longer range..
And Im 60 years old, and went threw the 60-70's and even played on the original PONG consoles...
MXK Apr 5, 2019 @ 6:10am 
Again I have NO idea what your point is and where this conversation is going? No I did not have A2000, I had what my parents could afford at the time which was A500. I still don't see what Amiga has anything to do with this particular game or VR in general, except that they dabbled in VR?
If you're 60, then please do yourself a favor and purchase a VR system and enjoy completely new way to enjoy and experience video games!
ECA Apr 5, 2019 @ 12:03pm 
would rather a Sim Pit setup. it dont Require games to be redesigned.. Any first person game can work with it..
that is my concerns. take any program and create 3D, and not need to recreate the wheel.
Last edited by ECA; Apr 5, 2019 @ 12:07pm
MXK Apr 5, 2019 @ 4:24pm 
Dude, you just rambling on about something, without even trying to respond to what I've said. Still NOT a clue what is your beef exactly.
ECA Apr 6, 2019 @ 2:03pm 
That all they should need is a driver to split the 1st person view in any game. It should be that hard. It should be the Hardware fixing the display, not the game deciding it has to Be 3D.
Pattison (MadMan) Apr 17, 2019 @ 1:23am 
Originally posted by ECA:
That all they should need is a driver to split the 1st person view in any game. It should be that hard. It should be the Hardware fixing the display, not the game deciding it has to Be 3D.

Why not go ask your Mother and Father for a list of things to do every week while also finding a small job that gives you some money and put it away every week like everyone did in the past. Its this little thing called Saving try it and stop hoping everything is giving to you.
ECA Apr 17, 2019 @ 3:31am 
well, I do allot for my mother, including mowing her lawn...do you?
And as to your suggestion I would have to list a few handicaps that took over, after working into my 30's..including Pain and a strange heart condition..and if you really want the list, I will type it out for your edification..
hthth  [developer] Apr 23, 2019 @ 3:52am 
This discussion seems to have spiraled out of control somewhat, but I want to elaborate on my earlier answer.

Some people are mainly interested in playing conventional games in VR that are pretty much like the games we've played on monitors. I'm not one of those people. My interest is creating experiences that wouldn't be possible on a monitor.

In virtual reality we can do things like have a character respond to the way you glance around or the way you use communicative hand- and head gestures like nods or headshakes. We can let you fight enemies with physically based interactions, feel subtle haptics when you move your finger across a dusty surface, create tools and weapons that convincingly emulate how those tools work in real life. Not just press spacebar to jump and mouseclick to shoot.

We are specifically committed to exploring the new things VR has to offer, and when that's what you're after there is no such thing as 'simply porting' to monitors. It's completely different in technical implementation, with environments designed for physical human beings that interact through physical movements.

I'm sorry for those who can't play Waltz because you don't own a headset. I can only hope that our work will inspire you to buy one ;-)
Last edited by hthth; Apr 23, 2019 @ 3:55am
ECA Apr 23, 2019 @ 12:50pm 
not upset with you..
Im upset because VR should work with any program.. you should not need new programming to use any of it..
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