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And you buying a Japanese game to then install a fan patch for an English translation should make it pretty clear how there can be value to being able to buy games even if one doesn't understand any of the included languages.
As a consumer you should never want to be locked out of buying something just because you live in a certain country.
Zero no Kiseki Kai has a fan patch to get the Geofront translation working on the Nintendo Switch release, it's not a crazy to hope for a PC patch for these games as well, even if Geofront isn't providing one themselves.
An official localization of the Crossbell games isn't impossible, but you shouldn't hold your breath for one. It could very well take a few more years.
I will probably wait a few years, since I do have a lot of patience. But I might look into the translation from geofront and check it out. I hate inconsistences in translations, so I am very picky
I've just dipped my toes into their Zero patch, and it is very high quality. You'll find others with the same testimony. (And I suspect their translators are every bit as picky as the OP.)
It's hard for me to see any likely future in which the games get a better version in English. There is little profit motive for Falcom to invest in an English port when it has already been done so well by Geofront. Perhaps there is some future where Falcom invests in a complete remaster of the Crossbell games, available in English, but I just don't see it happening as a priority project.
Maybe I'll eat my words, but I'd advise the OP to be willing to jump into the Geofront versions. No sense in waiting for Godot.
Very small chance.
And if they were to release official versions in English, then they would merely be re-portings of the abysmally-bad, horribly-botched "Kai" ports.
That means that even if they were to release official versions, they would be far worse than the Geofront versions anyway, and the official versions would therefore never be worth buying nor playing (which is also a key reason as to why NISA probably wouldn't be foolish enough to agree to the projects in the first place).
So, you might as well use the Geofront versions, since they would be the best versions that are ever going to be available.
It's crazy on the basis that it makes no sense to want to patch vastly inferior versions of the games, rather than instead to play the patches on the vastly superior versions of the games that they were originally made for.
Disagree that turbo mode is "the only huge difference."
The most important difference between the Geofront versions vs. the non-Geofront versions, is that the non-Geofront versions have shaking text every time dialogue occurs, which is colossally aggravating, and something that makes the non-Geofront versions totally unplayable.
I am now in chapter 6 in tloh3rd and I am already loading trails of zero now. you convinced me, mkay?
So it's more of when rather than if....
And the best time to do it is before NISA releases Hajimari, as Hajimari loads saves from the Kai versions of Zero and Ao.
You keep saying this BS but no one agrees. Real fans will buy them... Unlike you who just pirates and reads reviews about the games rather than personally play them yourself.
NISA partnered with Geofront for the Crossbell games. =P
Geofront removed their fan patches as a result.
https://store.steampowered.com/app/1668510/The_Legend_of_Heroes_Trails_from_Zero/
https://store.steampowered.com/app/1668520/The_Legend_of_Heroes_Trails_to_Azure/
https://store.steampowered.com/app/1668530/The_Legend_of_Nayuta_Boundless_Trails/
https://store.steampowered.com/app/1668540/The_Legend_of_Heroes_Trails_into_Reverie/
Yes, but at the time when Falcom issued the command to make the Kai ports, they didn't know that the Kai ports would turn out to be terrible. So, after they came out whilst being terrible, that changed the dynamic, and made it so that their original intention would not be viable anymore.
As for the news that they now will be coming out officially: that was only made possible because of something else unforeseen also changing the dynamic. That is, what all the translators always used to say would be never be possible to happen --- namely, every single one of them who ever did any work on the translations agreeing to sell the scripts to NISA - actually happened.
Had that "impossible" thing not happened, then there would indeed have been a very low chance of the Crossbell ever games ever coming to the West officially.
By this miracle, NISA was saved a huge amount of the cost of releasing the games, because they don't have to pay their own employees to translate them. And it also allows NISA to buy out their competition, via causing the Geofront translators to remove their mods and translations patches off of their site, so that the public cannot access them any more, and thus is now forced to use either the NISA versions, or nothing.
Yet had NISA not been saved those costs, and had Geofront not sold their scripts to NISA, and had the Geofront versions remained in direct competition with any forthcoming NISA versions, then the situation would have remained as a radically different situation, and one in which the Crossbell games probably would not have been financially viable in those circumstances.
So my point being: these releases didn't suddenly happen just because some years ago, Kondo said he wants them to, back at a time when the circumstances were way different.
Rather, these releases happened only because of the miraculous happenstance that NISA was able to buy the Geofront scripts.