The Legend of Heroes: Trails in the Sky the 3rd

The Legend of Heroes: Trails in the Sky the 3rd

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Eisenmonoxid May 16, 2017 @ 2:15pm
Final Boss
It's impossible for me. First Phase is easy with Arts Guard, i never get hit. And then he just freezes my entire party except one, which never gets another turn. ♥♥♥♥ this.
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Showing 1-14 of 14 comments
Hat8 May 16, 2017 @ 2:29pm 
What party you using?
Eisenmonoxid May 16, 2017 @ 2:35pm 
Kevin, Ries, Olivier and Josette. Everyone has Earth Wall, and Ries has the Arts Barrier and Gaia Shield.
Last edited by Eisenmonoxid; May 16, 2017 @ 2:36pm
Sewer56 May 16, 2017 @ 2:42pm 
You need some speed gear in order to provide walls, and cast Clock UP EX for a burst of speed, keep the team tight (or spread apart as you need).

You're also slightly lacking in a Melee player, if you can, at least before opening the doors, give some attack Quartz to Ries.

I've personally completed the game on Nightmare, found this boss pretty easy.
Turtle May 16, 2017 @ 3:32pm 
Do you have the Gladiator Belt and Super Gladiator Belt? Bonus points if you also have Soul.

Stick as many as you can on Kevin and cackle as nothing breaks through a 200CP Grail Burst before Kevin gets all 200 of that CP back to reapply it.
asdf May 16, 2017 @ 3:57pm 
I recommend just not using genesic barrier. It's a bad spell in most cases, because it prevents you from using gaia shield which is way more important. You said you have gaia shield and genesic barrier on Kloe, but that to me screams that you have something really wrong with your quartz setup, because you can only get those on Kloe by using all 4 of her free quartz slots, which means you're using neither of onyx gem or cast 2 which are extremely important to have on every character (technically cast 2 isn't as important on physical characters, but physical characters usually don't have much to do with some of their quartz slots anyway so they should run it too anyway).

It's hard for me to say what you should do because I don't actually know what you have equipped on all of your characters (or if you're okay with redoing the previous 3 fights I don't know what items you still have in your inventory). One thing that's for certain though is you should be casting clock up EX on all of your characters ASAP. Ideally with that team composition you should have super gladiator headband and lunar seal/gladiator headband on Josette, and she can use her S break non-stop to clear the pillars (wait until the main boss starts casting something since once the pillars die the casting is cancelled and the cast time is insanely long so it'll take a long time before he takes another turn), but I doubt you have those already equipped on her.


EDIT: If you absolutely have to use genesic barrier to beat the first stage, then you should hold off on killing the last pillar (just leave it at like 1k health or something) until genesic barrier wears off - I guess I've never actually seen what happens in the first stage since I've always beaten it before any spells were cast so I guess I'm not sure if gaia shield spamming would work there or not, but you definitely don't want genesic barrier still up when you get past the first stage.
Last edited by asdf; May 16, 2017 @ 4:14pm
Turtle May 16, 2017 @ 4:42pm 
Originally posted by asdf:
I recommend just not using genesic barrier. It's a bad spell in most cases, because it prevents you from using gaia shield which is way more important. You said you have gaia shield and genesic barrier on Kloe, but that to me screams that you have something really wrong with your quartz setup, because you can only get those on Kloe by using all 4 of her free quartz slots, which means you're using neither of onyx gem or cast 2 which are extremely important to have on every character (technically cast 2 isn't as important on physical characters, but physical characters usually don't have much to do with some of their quartz slots anyway so they should run it too anyway).

It's hard for me to say what you should do because I don't actually know what you have equipped on all of your characters (or if you're okay with redoing the previous 3 fights I don't know what items you still have in your inventory). One thing that's for certain though is you should be casting clock up EX on all of your characters ASAP. Ideally with that team composition you should have super gladiator headband and lunar seal/gladiator headband on Josette, and she can use her S break non-stop to clear the pillars (wait until the main boss starts casting something since once the pillars die the casting is cancelled and the cast time is insanely long so it'll take a long time before he takes another turn), but I doubt you have those already equipped on her.


EDIT: If you absolutely have to use genesic barrier to beat the first stage, then you should hold off on killing the last pillar (just leave it at like 1k health or something) until genesic barrier wears off - I guess I've never actually seen what happens in the first stage since I've always beaten it before any spells were cast so I guess I'm not sure if gaia shield spamming would work there or not, but you definitely don't want genesic barrier still up when you get past the first stage.
1) He, uh. He doesn't have Kloe in the party at all? Ries is the one with Genesic.
2) Max Guard will block the first phase's Sept-Crisis just fine.
AH-1 Cobra May 16, 2017 @ 5:27pm 
You're not even using one of the best physical attackers. Richard (low delay crafts), Tita w/orbal gear, or Agate (wild rage 2 + dragon dive).

And why would you bring Josette to the last boss? You picked like one of the weakest possible character combos for that fight.
Last edited by AH-1 Cobra; May 16, 2017 @ 5:28pm
asdf May 16, 2017 @ 6:28pm 
Originally posted by Turtle:
Originally posted by asdf:
I recommend just not using genesic barrier. It's a bad spell in most cases, because it prevents you from using gaia shield which is way more important. You said you have gaia shield and genesic barrier on Kloe, but that to me screams that you have something really wrong with your quartz setup, because you can only get those on Kloe by using all 4 of her free quartz slots, which means you're using neither of onyx gem or cast 2 which are extremely important to have on every character (technically cast 2 isn't as important on physical characters, but physical characters usually don't have much to do with some of their quartz slots anyway so they should run it too anyway).

It's hard for me to say what you should do because I don't actually know what you have equipped on all of your characters (or if you're okay with redoing the previous 3 fights I don't know what items you still have in your inventory). One thing that's for certain though is you should be casting clock up EX on all of your characters ASAP. Ideally with that team composition you should have super gladiator headband and lunar seal/gladiator headband on Josette, and she can use her S break non-stop to clear the pillars (wait until the main boss starts casting something since once the pillars die the casting is cancelled and the cast time is insanely long so it'll take a long time before he takes another turn), but I doubt you have those already equipped on her.


EDIT: If you absolutely have to use genesic barrier to beat the first stage, then you should hold off on killing the last pillar (just leave it at like 1k health or something) until genesic barrier wears off - I guess I've never actually seen what happens in the first stage since I've always beaten it before any spells were cast so I guess I'm not sure if gaia shield spamming would work there or not, but you definitely don't want genesic barrier still up when you get past the first stage.
1) He, uh. He doesn't have Kloe in the party at all? Ries is the one with Genesic.
2) Max Guard will block the first phase's Sept-Crisis just fine.

Oh, whoops, I misread something somewhere. Disregard that part then.
Xerxes.bre@k May 17, 2017 @ 12:03am 
Originally posted by Eisenmonoxid:
It's impossible for me. First Phase is easy with Arts Guard, i never get hit. And then he just freezes my entire party except one, which never gets another turn. ♥♥♥♥ this.
I am assuming that you meant Kevin's battle. My party consisted of Kevin, Ries, Joshua and Richard. All were around level 140+. Cast Clock Up Ex and La Forte on physical attackers like Joshua and Richard. If you have time, cast Clock Up Ex on Kevin as main caster/healer.
No use in bothering with Titanic Roar or Death Scream as Joshua and Ries's S-Craft will deal more lethal damage. Make sure that you have equipped the team with anti-faint items and don't stand in line when fighting Anima as your members will get hit by one of its skills that causes faint, if I am not mistaken. Basically, just equip Joshua and Richard with Super Gladiator Belt and spam S-Craft. No need to save on Zeram, just use them as there is no more battle after this one. :selphinehappy:
Last edited by Xerxes.bre@k; May 17, 2017 @ 12:04am
Cid May 17, 2017 @ 1:21am 
I had Renne and Richard on nightmare with a party level of 135. Speed gear on all, time gem on Renne and between Gaia shield from her and the super gladiator belt on Kevin I didn't even get hit once - pretty disappointing to be honest
Eisenmonoxid May 17, 2017 @ 12:38pm 
Thanks for all the replies. I just started a savegame at the beginning of Phantasmagoria. In my Final Boss Party now are Kevin, Ries, Kloe and Joshua. Equipped everyone with Freeze and Faint Protection. Is there anything else i need to have? I only have 2 Earth Walls now (and Gaia Shield on Ries), i hope this is enough. Kloe has La Tear-All, and Joshua has Time Quartz for Speed.
My problem was that only Olivier had Freeze Protection and he never got another turn to unfreeze my party members. Also, it's impossible to change Equipment after the 3 Fights.
erewrewrewrewr May 17, 2017 @ 2:50pm 
I had agate Nuke the pillars/mobs and ries recover with kevin shielding everyone, had my mage Renne increase stats, all had high speed was a pretty easy battle
DEATH Jan 7, 2018 @ 8:46am 
I thought the final battle was really cheap, definitely one of the least enjoyable boss fights in the series. Took me 4 retries (with Offset on) to beat it. I had a good team and set up going but the status effects + vanish was causing a lot of problems for me.

Often in one fell swoop, I could go from having all 4 characters alive and buffed, fully healed, to getting wiped out in a single set of enemy turns. The freeze everyone, or faint anyone near the boss is just cheap, especially given that the save right before that boss doesn't let you change your accessories which would have made the fight way easier.

This is a problem with the game's design in general though. All of the Trails in the Sky games suffer from this. You don't know what status effects a boss/enemy can dish out before entering the fight, so if they hit you with deadly ones than it will likely result in defeat and a reload + change of equipment. They could have prevented this issue numerous ways, such as allowing for the changing of equipment during battle, or weakening the status effects to a more reasonable level.

Anyway, I beat the boss after the offset had reduced it's stats by 20% and than it was pretty easy. It was at that point that I remembered Kevin's first S-break, that makes a huge difference lol. Even at that low of stats for the boss, it's big charged craft still instantly kills the entire party at full health so you NEED to be using Earth Wall a lot to beat it either way.

Once you know the tricks of this boss, it's pretty easy. There is a lot of OP crafts and arts in this game. It's just an annoying scenario they created for the end of the game. I like that every character gets used and the team idea overall but it could've been executed better. the player had no way of knowing they wouldn't be regrouping before the final fight, they couldn't exchange equipment between each other either. Than, having to fight 4 bosses in a row is just unnecessary.
Hagen2900 Jan 7, 2018 @ 10:57am 
One of the reason Earth Wall is so good is that it negates on-hit stuff like status ailments too.

The four bosses are a fantastic way to end the game. The only problem is that you can't reequip one of the parties without redoing the other fights.

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Date Posted: May 16, 2017 @ 2:15pm
Posts: 14