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Edit: Oh wait, is that the same craft? My memory of it is pretty poor.
2nd edit: Hmmm, okay, yeah, it was stampede. It's the same one. -30% defense and knockback. Definitely a good skill.
Oh yeah I kinda forgot about its defense lowering capabilities, that's my bad, especially considering how many enemies in this game are weak against enfeeble which reduces the defense of the enemies, including a lot of the bosses, even the ones in abyss. Quite the useful ability if I do say so myself, heavily recommended to experiment with. Let me add her enfeeble effect actually.
She is completely useless in SC however :D. Since at the point where you get her almost all bosses are strong against enfeeble if not all of them.
I do not know why the devs did this or wether it was a mistake, but Enfeeble does -50% DEF, not -25% that is listed on the description. I had to check the game's files to see this, but yes, it's actually -50% DEF for enfeeble.
Hence the 16k damage done by Orbal Gear is explained. Ahhh I really wish someone had fixed the Loewe fight. From what I remember hearing, he is supposed to summon multiple clones but he doesn't really do it which leads him to be easier than Cassius and the Enforcers.
The whole changelog of my modiifcations include:
- Modified her stampede to have a damage modifier + now deals SPD - 30% (in SC), 50% (In TC, follows her EVO Percent)
- Anchor Flail has more range and has a slight damage scaling now
- Plunder now impedes following her EVO, Description now has the percent chance of steal. (90%)
- (Third only) Orbal bomb has a scaling now so does a bit more damage & also confuses. (Her EVO is sleep but there isn't a effect coded to be damage+sleep, only Damage+Confuse)
- Bobcat has slightly increased damage and now follows EVO and gives DEF/ADF debuff. I set it for 30% (SC) , 35% in (Third) & Bobcat 2 does 50% debuff (Follows her EVO stats)
- Fix for Richard First S-Craft being space element
- Fix for Enfeeble description being 25% instead of 50%
- Schera's Fox Tail description now says the percent chance of steal (50%)
- Crossgear Rage 1 & 2 has a higher damage modifier.
Does Schwarzritter spam clones?
I specifically want that to happen because I remember hearing he was supposed to spam clones in his fight originally.
Honestly, just change that and I am good. The definitive version of the game for me. The cassius and loewe duo doesn't need a change but Shwarzritter needs it.
I do wanna try out the hard mode one day though. Is it complete? Glitch free? as in does it cause extra glitches?
Adding to that her -30% DF that is way more accessible than enfeeble at this point, if you put her on one team and Kloe on the other (since they're the only one with a craft like that) it helps a lot during the boss fight.
Not sure if I mentioned those weapons in the original post but those weapons make EVERYONE a good damage dealer so they don't count. By that logic Olivier is better since he has an AoE physical hit craft. Also, Mueller gets his weapon in the same dungeon sooooo yeah.
As for her def reduction, it is outclassed by Enfeeble and Kemplar as the former is an AoE spell and the latter is a craft that also reduces attack. Also, Kloe has the best ATS, meaning she is not just standing there for one craft and then as a mediocre earth wall user.
And since those are drops honestly except if you fartm for them you won't get all of them. Also if Mueller got his pendragon you don't have to bother with anyone else dealing damage since that weapon is just absurd for the place it drops.