The Legend of Heroes: Trails in the Sky the 3rd

The Legend of Heroes: Trails in the Sky the 3rd

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Saralene  [developer] May 2, 2017 @ 7:49pm
3rd - Control Bugs Go HERE
Please read the Common Issues thread before posting here!

Hi! Put any and all bugs related to the game's controls specifically in this thread.
Specifications and any other relevant info are a major plus.

Bug posts will be removed as they are addressed.
If your post is removed, please try restarting Steam to see if I've fixed your issue!

Common control issue:
If your camera won't stop spinning, please disable "right stick camera" or adjust the sensitivity, in the configuration tool!
Last edited by Saralene; May 3, 2017 @ 4:57pm
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Showing 1-15 of 35 comments
Jakiroquai May 3, 2017 @ 7:15pm 
For anyone using DS4Windows to play this game with a DualShock 4, go into Settings and check the "Hide DS4 Controller" checkbox. This fixed the camera spinning issue for me.
Last edited by Jakiroquai; May 3, 2017 @ 7:24pm
Yeloazndevil May 3, 2017 @ 7:33pm 
Originally posted by VShalak:
For anyone using DS4Windows to play this game with a DualShock 4, go into Settings and check the "Hide DS4 Controller" checkbox. This fixed the camera spinning issue for me.
using ds4windows with the ds4 wireless adapter and hide ds4 controller is off and I have no problems with the camera
Astra May 4, 2017 @ 12:58am 
Unable to configure gamepad controls, example I can't swap the "A" and "B" buttons.
Last edited by Astra; May 4, 2017 @ 12:56pm
my xbox 360 controller not working for this game, same goes with steam controller
Play Metaphor May 4, 2017 @ 6:10am 
Originally posted by IA ROCKS -ARIA ON THE PLANETES-:
my xbox 360 controller not working for this game, same goes with steam controller

Does it work with other games? Did you checked if the box for Joypad enabled in the configuration tool is ticked?
Last edited by Play Metaphor; May 4, 2017 @ 6:10am
jjmuhfuh0408 May 4, 2017 @ 5:37pm 
Unsure if this is a widescreen bug or a control bug, but since I'm more concerned with its effect on my controls, I'll ask here:

Yesterday, I started playing, in a widescreen, higher resolution and had the issue of an invisible border around, pretty much the "fullscreen" area if it were centered in the screen. It blocked my way to some of the battle functions (arts somewhat, but crafts completely, except to activate s-crafts), since some of their hitboxes to select were right at that border -- this was with a controler and a mouse, plus the keyboard wouoldn't even scroll to the options that were out of the boundary.

Today there was an update, which I'm asusming addressed that, but now the border seems to still exist, but further out. I can battle, and I can access the map, but I can't warp. Unfornately, I'm at the introduction of this function and can't progress without reaching that button...
Are there any suggestions for this, right now?
Saralene  [developer] May 4, 2017 @ 5:38pm 
Originally posted by jjmuhfuh0408:
Unsure if this is a widescreen bug or a control bug, but since I'm more concerned with its effect on my controls, I'll ask here:

Yesterday, I started playing, in a widescreen, higher resolution and had the issue of an invisible border around, pretty much the "fullscreen" area if it were centered in the screen. It blocked my way to some of the battle functions (arts somewhat, but crafts completely, except to activate s-crafts), since some of their hitboxes to select were right at that border -- this was with a controler and a mouse, plus the keyboard wouoldn't even scroll to the options that were out of the boundary.

Today there was an update, which I'm asusming addressed that, but now the border seems to still exist, but further out. I can battle, and I can access the map, but I can't warp. Unfornately, I'm at the introduction of this function and can't progress without reaching that button...
Are there any suggestions for this, right now?
Try adjusting your resolution, and using borderless window if you're using fullscreen. Usually this kind of issue occurs when the game is somehow confused about what resolution it's running in.
Fargoth May 6, 2017 @ 6:35pm 
Hi. I think I'm having a problem with Kevin always running, even when I'm not holding run. I made sure the default movement was walk, but he's still running. I even tried switching the default to run to see if it made a difference, but it didn't. I've only just started Chapter 1, so maybe it's just the locations I've been in, although I don't remember any areas that change default movement in the last two (although I can't remember these days. Too many games played since then).
Saralene  [developer] May 6, 2017 @ 6:41pm 
Originally posted by bbqsb:
Hi. I think I'm having a problem with Kevin always running, even when I'm not holding run. I made sure the default movement was walk, but he's still running. I even tried switching the default to run to see if it made a difference, but it didn't. I've only just started Chapter 1, so maybe it's just the locations I've been in, although I don't remember any areas that change default movement in the last two (although I can't remember these days. Too many games played since then).
Try adjusting sensitivity in the configuration tool, if you're using the analog stick on a gamepad and not mouse, D-pad, or keyboard. (On mouse, of course, it depends how far the cursor is from your character.)
Fargoth May 6, 2017 @ 7:53pm 
I am using a controller. While messing with the settings and comparing it to SC, it turns out the problem was the the Analog check box was activated. Oops. I wanted him to only run when holding RB. Thanks anyway, and kudos to the fast response on a Saturday night.
Last edited by Fargoth; May 6, 2017 @ 7:54pm
Play Metaphor May 9, 2017 @ 12:22am 
I had an issue with my wireless xbox 360 controller randomly deciding to repeat a previous input (if I pressed down on the d-pad the game would behave as if I mash the down direction, if I pressed OK the game would behave as if I mashed OK - that happened during a boss fight... Ouch!).

My first reaction was "this is probably a drivers issue or my wireless receiver acting up" so I reinstalled. Nope, same thing happened. I messed around with the game's configuration options, disabling keyboard/mouse etc. but nope, still happened.

This is how I fixed it: For the first time in my life, I used Steam's "Big Picture" mode, where I explicitly connected my controller with Steam. From my experience with Street Fighter V, I think that controller support through Big Picture provides a different "hook" altogether, allowing people to play with their Playstation 4 arcade sticks even while Capcom's response was tl;dr "we're working on it".

After explicitly hooking my xbox 360 controller with big picture I launched the game through big picture to make sure that the Steam's implementation overrides the game's. I've been playing for 30 minutes so far but the problem looks to be gone. For what is worth this also occured in SC but not in any other game - Falcom game or not.


I know this issue is super rare and I'm probably the only person in the world who has it (hooray I'm special!) but since I solved it (?) with the big picture workaround I'm only posting this so that someone someday has the same issue as me and finds this post.

That was my only game-intruding issue so far, AidiosSara be praised!

EDIT: It did it again in both SC and 3rd, so fix declined. :(
Last edited by Play Metaphor; May 9, 2017 @ 2:24am
juuni May 11, 2017 @ 9:28am 
I'm not sure if this counts as a control bug, but in the Black Ark brig (chapter 6) I can't use the gamepad (Xbox 360) to open the barriers. Had to use the mouse.
Last edited by juuni; May 11, 2017 @ 9:34am
Xerxes.bre@k May 11, 2017 @ 12:12pm 
Originally posted by juuni:
I'm not sure if this counts as a control bug, but in the Black Ark brig (chapter 6) I can't use the gamepad (Xbox 360) to open the barriers. Had to use the mouse.
Similar here. Cannot use keyboard.
Dark May 11, 2017 @ 4:35pm 
This bug has been prevalent in all 3 Sky games, and still is to this day: Xbox One controller, if you open the menu (B) and then open the notebook (Y), and navigate the notebook just once (up or down, tabs, etc.), it breaks the regular menu depending on where you are in it.

If you're at the top of the menu (selecting between the top options, status, equip, orbment, etc), then exiting the notebook auto-closes the menu as well.

If you're further inside the menu before opening the notebook, like having selected equip, then upon closing the notebook you're stuck and lose control over navigation in the menu, and have no choice but to repeatedly press B to quit out entirely of the menu and re-open it again to regain control.
Last edited by Dark; May 11, 2017 @ 4:43pm
darthokkata May 13, 2017 @ 2:44am 
I don't understand why anyone would use DS4 to play Steam games anymore, when the Steam Client supports the PS4 controller natively now.

It has a much better interface and is a lot more reliable. Plus, you can do more with it. Activators and action sets are awesome. It's super easy to set it up to do all sorts of cool things, plus you can set the touchpad and gyro up to work with any game.
Last edited by darthokkata; May 13, 2017 @ 2:45am
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