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Zodiac is a great way to boost everyone's attack and defense so the physical attacks are less wimpy (though Zin doesn't need it with his self buff), and Speed Up EX is also worth getting on everyone once you have defenses up.
I also had a heavy arts user dropping arts that hit everything instead of single target arts, which helped wipe out the clones faster.
Generally I have 1 arts attacker, 1 physical attacker, and 2 arts supporters in the party (supporter doing walls + stat up spells mostly, and then healing/damage/crafts if walls or stat spells aren't needed). An early grail generally allows for enough breathing room to cast Zodiac and some speed up spells before earth wall spells are necessary.
I'm playing on hard and haven't had any troubles at all like this so far.
How are you characters geared? I tried to optimize for speed and either STR or ATS for the most part, so between that and Clock Up Ex, I had plenty of turns to keep everyone healthy/walled and kill stuff. A single Art from someone with high ATS would do more damage than a single attack, even after +25% STR boosts. I used Richard for that fight though, so with his crazy speed on the Crafts, he did do more single target damage than my arts users considering the number of extra turns he got.
In fact i feel the Loewe fights have beein getting easier with each game which is quite sad
He's tougher. You're just given better tools each time you fight him.
If all else fails, you could always cheese him with Richard and/or Renne.
After using GS, I began relying on Kloe spamming La-Tear All while everyone else spammed AoEs.
Was pretty easy. All you have to do is believe in Kloe.
If you do all that, you don't even need one of the best characters in your party like Kloe to beat him, also one thing that's also important when it comes to beat him in FC in Nightmare, is to do arts deliberately so that you make him waste time canceling arts instead of other better options he could do like healing himself, you'll want to do this also because while it hits more than one if your characters are near each other it doesn't do much damage compared to other attacks he can do.
So uh... I could be wrong but I'm pretty sure that Loewe is more powerful than Cassius (stick) story-wise, so I don't understand why Falcom made him so weak gameplay-wise compared to Cassius (stick), and again when unlike in SC Loewe was supposed to go all out this time around because he was forced to do so like the other Guardians.