imprint-X

imprint-X

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hickname Jan 22, 2021 @ 11:56am
[Windows 7] Black screen after launch
When i start the game, logo is shown, then screen goes black - no picture, no sound, nothing.
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Showing 1-13 of 13 comments
Newk May 23, 2021 @ 9:57am 
same here on Manjaro 21.0.5 Linux 5.10 with Nvidia 460 drivers

Maybe it's my old cpu missing SSSE3... how about your cpu?
hickname May 24, 2021 @ 2:10pm 
Wow, that is some ancient system... I have a more recent hardware, so all SSE instructions are supported.
No clue what to do - driver update didn't work, and forum is silent.
Newk May 25, 2021 @ 10:27am 
it's not the cpu.. tested it on my other linux pc with i5-7600K and does not work there too...
BUT.. maybe it's a resolution thing? as both of the pc have 1280x1024 resolution... and both got nvidia with 460 driver (old pc has a GT710, newer one a GT1030)
New machine runs Ubuntu 18.04 ..which should be officially supported...

EDIT: there is also no Player.log file created in ~/.config/unity3d/Morgondag/Imprint-X/ directory
(this would be a different location on Windows systems)
Last edited by Newk; May 25, 2021 @ 10:34am
Newk May 25, 2021 @ 12:03pm 
tried to edit the prefs text file in the same unity3d-directory, like it was suggested in another but very similar bug report...
but after starting the game nothing changed and after that the file was reset to what it was.
<unity_prefs version_major="1" version_minor="1"> <pref name="Screenmanager Fullscreen mode" type="int">1</pref> <pref name="Screenmanager Fullscreen mode Default" type="int">1</pref> <pref name="Screenmanager Is Fullscreen mode" type="int">1</pref> <pref name="Screenmanager Resolution Height" type="int">1024</pref> <pref name="Screenmanager Resolution Height Default" type="int">1080</pref> <pref name="Screenmanager Resolution Use Native" type="int">1</pref> <pref name="Screenmanager Resolution Use Native Default" type="int">0</pref> <pref name="Screenmanager Resolution Width" type="int">1280</pref> <pref name="Screenmanager Resolution Width Default" type="int">1920</pref> <pref name="UnitySelectMonitor" type="int">-1</pref> <pref name="unity.player_session_count" type="string">MQ==</pref> <pref name="unity.player_sessionid" type="string">NzIyNzMwMTEyMDEzNTcxODI3Ng==</pref> </unity_prefs>
Newk Jun 2, 2021 @ 2:57pm 
@hickname: try if you might need some extra codec pack .. i suspect that the intro needs something to play that is not present by default
Last edited by Newk; Jun 2, 2021 @ 2:57pm
hickname Jun 5, 2021 @ 8:57am 
I rolled back to "classic" version and all works great, so problem definitely is in intro video. Now i need to know which codec i miss...
Newk Jun 5, 2021 @ 1:10pm 
ah! thanx! at least i can play the older version now... better then nothing at all (works on linux too!)
Please @Morgondag, could you fix the new version?
(i'll try help testing and reporting errors)
Newk Jun 13, 2021 @ 9:16am 
does support even look here still? or just on vacation? :clickbutton: :steammocking:
hickname Jun 13, 2021 @ 1:53pm 
I tried to run it on WIndows 10 on the same PC - same bug.
I found a Discord link, but it says invite expired. Sent an e-mail to support@morgondag.io a few days ago - didn't get an answer yet.
ampersand Jun 29, 2023 @ 6:49pm 
Linux Mint 20 and Proton v7 or v8 - work fine.
Z Apr 3, 2024 @ 7:38am 
Just in case someone ends up reading this, you can fix this yourself with disassembly tools. I will not provide the modified file, since that would be copyright infringement, but here's a short rundown:

Use something like dnSpy (Windows-only, other OS need other .NET tools), open up Assembly-CSharp.dll (this is where the primary code for Unity games is), look for the class "PlayIntro" and the Start() method. Leave only the line with OpenScene and remove the other code. That will skip the intro movie.
Newk Jun 6, 2024 @ 12:32pm 
Wow! user Z comes to fix this game ..take note Morgondag devs!
thanxxx!!
Limonene Sep 4, 2024 @ 8:05am 
Still does not run natively in Debian or Ubuntu. Runs in Ubuntu with Proton 9.

I will refund this.
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