Marvel: Ultimate Alliance 2

Marvel: Ultimate Alliance 2

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The Gr8> May 2, 2018 @ 7:31pm
FIX for Audio skipping during cutscenes. *NVIDIA*
These are the settings I used in Nvidia Control panel that fixed my issues.

Feature
Setting
Antialiasing - FXAA
Antialiasing - Gamma correction
Antialiasing - Mode
Antialiasing - Setting
Antialiasing - Transparency
CUDA - GPUs
Maximum pre-rendered frames
Multi-Frame Sampled AA (MFAA)
OpenGL rendering GPU
Power management mode
Preferred refresh rate (LG TV)
Shader Cache
Texture filtering - Anisotropic sample optimization
Texture filtering - Negative LOD bias
Texture filtering - Quality
Texture filtering - Trilinear optimization
Threaded optimization
Triple buffering
Vertical sync
Virtual Reality pre-rendered frames
On
Use global setting (On)
Enhance the application setting
2x
Off
Use global setting (All)
(Use the 3D application setting)
On
Use global setting (Auto-select)
Prefer maximum performance
Application-controlled
On
On
Clamp
High Quality
On
Off
Use global settings (Off)
Adaptive
Use global settings (1)
Last edited by The Gr8>; May 2, 2018 @ 7:33pm
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Showing 1-3 of 3 comments
The Gr8> May 2, 2018 @ 7:37pm 
Most of these may be irrelevant but if you duplicate my settings you should at least get to hear characters finish their sentences. Stuttering still occurs sometimes but not as often. I'm on a 1080TI playing at 4k the game doesn't like anything about 60hz. 1080p @ 120hz causes massive instability.
Tried this, didn't fix it
Originally posted by Vibe Sauce:
Tried this, didn't fix it
Nvm I fixed it
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