Warlords Battlecry III

Warlords Battlecry III

gothicpanda Jan 24, 2016 @ 5:11pm
Unofficial Patch Screwed Up Parts of the Game
I'm not sure if you all are aware but there was an unofficial patch that was introduced in this game, which screwed up some heroes, especially heroes with summoning abilities (Necromancer, Lichelord, Summoner, etc.)

In the official patches of the game, summoned creatures are permanent, they do not have a duration. The unofficial patch introduced this feature which pretty much screwed up parts of the game and the meta.

If you may think permanent summoned units are imbalanced, then you are not aware of the meta of this game. Spellcaster heroes are weak in this game, and are very prone to rushes and mobs, the only way they could protect themselves was to cast spells, however offensive spells in this game are weak and very costly, mana regen is really slow.

As it stands only, physical based heroes have better means of surviving through out the game, but if you do feel like playing mage heroes, nobody is stopping you. Your experience however will be subpar, as you have been warned.

Also some races need to rely on summoning to play properly (see undead), because of either long build time or expensive unit costs.

I've heard of a downgrade patch, but only available on the GOG version. Please verify if this is true. I will update this topic occasionally.
Last edited by gothicpanda; Jan 24, 2016 @ 5:11pm
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Showing 31-45 of 66 comments
Edelward Jan 26, 2016 @ 11:07am 
What about Ironman not working ? One more time please .
About that 1.324 imo is a mod made by some players to play against each other
though I might remember it wrong .
Last edited by Edelward; Jan 26, 2016 @ 11:11am
Intikhab Jan 26, 2016 @ 11:16am 
First ironman mode require player to play first match and win it for hero to be saved and not get killed, if game is saved for first match and you quit the game or match it does not save hero, as far i remember for it to bypassed.
Try 1.3.25 patch instead of 1.3.24. Many things are broken in 1.3.24 but that was because someone broke things in 1.3.23 which was finally fixed in 1.3.25 e.g vampirism, healing and etc
Last edited by Intikhab; Jan 26, 2016 @ 11:17am
Edelward Jan 26, 2016 @ 11:25am 
those players made the mod 1.0324
The Warlords Battlecry 3 Modding Team:
St. Povis
Maestorak
DalGurak
Elvis1000
Jodwin
Storm
then by arguing that the game has DRM and their version is no-CD they got it on GOG
Those guys have absolutely nothing whatsever to do with devs .
Last edited by Edelward; Jan 26, 2016 @ 11:32am
Edelward Jan 26, 2016 @ 11:31am 
Major timer fixes:
Daemongate : 90 seconds + 60 sec. /mastery
Skellies/Wights/Wasps/Succubi: 2 minutes + 2 min./mastery
Imps: 3 minutes+ 2 per mastery
Quasits : 2 min. + 2 min./mastery
Slow Troops (Golems, Treants, Zombies, Wights, Skellies):
all 240 seconds + 180 /mastery
Spellcasting troops (Nagas, Unicorn, Mages):
all 300 seconds + 240 sec./mastery
Summoning related spells:
- Summoned succubi gain 20 extra XP per mastery level, and last 2 minutes +1 per mastery.
- Banish now works at least on level 5 creatures (so a level 1 summoner can banish a 50 XP Daemon)
- Daemongate summons +1 Daemon each 3 levels of mastery (starting from 4)
- Summon imps summons +1 imp per mastery, + 20 XP per mastery.
- Eyes of Oros now last two minutes + 2 per mastery (they used to be 30 seconds, LOL), they now gain XP
from Circle Of Power.
Misc. Spell changes:
- Vampirism lasts 2 minutes + 2/Mastery
- Brought back multiple zombies/quasits with level 1 casting + dark portal.
- Goblin Horde summoned Goblins now gain extra XP on higher masteries.
- Zombies can now scavenge building rubbles too.
- Raise Champion gives 2 Shadows by default +2 per mastery, or +1 Champion every 3 masteries starting from level 4.
- Duration for Raise Champion: 2 minutes + 2 per Mastery
- Raise Wight gives 1 extra wight each 2 levels (starting from level 3).
- Duration of 2 minutes for floating elementals, 4 minutes for earth elementals.
- Whispers of time: Duration now is 1 minute + 1 per mastery, instead of 30 seconds and -15 seconds over level 2
- Call Shadow (Illusion): Fixed timer to be 1 minute + 1 per mastery, +1 shadow each 2 levels starting from 3.
-.................
The Warlords Battlecry 3 Modding Team:
Last edited by Edelward; Jan 26, 2016 @ 11:32am
TSense Jan 26, 2016 @ 12:21pm 
summoneds are not permanent? Damn what kind of version do they offer on steam?

Old-♥♥♥ here, back from the days of Warlords Battlecry 1, just saw this on steam.

The way i remember WB3 you could take your level 25 warrior, forget the whole basebuilding part and wander off cleaning the map. The campain came down to "me vs everything" as melee focus was just overpowerd.

Once you did that you started a new hero, Magie, now we are talking. Get 2 or 3 good items, be level 40, go wander off and melee everything with heals or AoE every now and then.

Great, new hero, Necromancer. Be level 70, learn to summon like 7 dudes in one spell, cast it 3 times and hit the unit limit. Great, yeah better focus on Doomknights or Demons and send them in teams of 2 or 3.

And now, 2016 is a re-release, like... 4 (?) years after the game died with an inofficel patch that nerfs summons. Did you guys nerfed the Griffon Coat yet? That thing allows 400 melee hits in less than a second. No joke. In WB, Melee heros were always the love child and Mage this crazy experiment when you get bored or think the game is to easy. So many people seem to picked Warrier up. And now these people nerf everything they didn't use.

Good work.

Edit: It was 10 years. Not 4. Damn i feel old.
Last edited by TSense; Jan 26, 2016 @ 12:29pm
Intikhab Jan 26, 2016 @ 1:34pm 
Originally posted by Edelward:
those players made the mod 1.0324
The Warlords Battlecry 3 Modding Team:
St. Povis
Maestorak
DalGurak
Elvis1000
Jodwin
Storm
then by arguing that the game has DRM and their version is no-CD they got it on GOG
Those guys have absolutely nothing whatsever to do with devs .

No they have source code for this game from dev's for modding and creating patches if they like!, they all either have signed NDA for source code or worked with external things like providing support work for the the people who have signed NDA! So don't just say they don't have anything to do with devs.

But they are unofficial so Retroism should be blamed for this patch mixups not them. Oh and if community feel there should be changes as i said before talk with all these people there on infinite interactive where they all are and the patch makers will hear you all and discuss everything for new patches. Cause here Retroism just launched game and have been quite about everything. I don't know if Retroism will even are willing to create new patches or fix game for you, modders might. Also about timers on summoned units the modders of "the protectors" and ahatch's mod both don't have any timers on there summons as far as i can remember.

Be glad there are people who still have souce code access or else such options would have died long ago because infinite interactive don't have resources to work on this game for now due to resource shortages. Also few people have left the modding and but some still do.
#1 Slime NA Jan 26, 2016 @ 3:09pm 
Another thing, unofficial patches made your starting towers stronger and gave towers a big damage bonus against heroes so that base rushing with a warrior wouldn't be viable. Again, at very high hero levels everything is extremely imbalanced anyway. And you can't compare performance in the campaign to multiplayer or even skirmish because of some of the ridiculously strong items and passive bonuses you could get in the campaign.
TheBasque Jan 26, 2016 @ 3:09pm 
Originally posted by SlyGoat:
You know, a lot of the changes in the unofficial versions were going to be part of the last official patch which was scrapped because the publisher dropped support. I don't recall the exact list of what was 'official' but it was handed over to the mod team along with the source code so they could continue to work on it. So, it's not really correct to say the unofficial patches go against the developers' vision or anything like that.


This, you fools, this! All you whiners crying about the unofficial patch don't know what they're talking about!
Originally posted by TheSpaniard:
Originally posted by SlyGoat:
You know, a lot of the changes in the unofficial versions were going to be part of the last official patch which was scrapped because the publisher dropped support. I don't recall the exact list of what was 'official' but it was handed over to the mod team along with the source code so they could continue to work on it. So, it's not really correct to say the unofficial patches go against the developers' vision or anything like that.


This, you fools, this! All you whiners crying about the unofficial patch don't know what they're talking about!

You really love this patch..don't you?
TheBasque Jan 26, 2016 @ 4:43pm 
Originally posted by Rofllizard Returns:
Originally posted by TheSpaniard:


This, you fools, this! All you whiners crying about the unofficial patch don't know what they're talking about!

You really love this patch..don't you?

The patch is just objectively better, and what the devs wanted to implement into the game, so when people cry about it and say incorrect ♥♥♥♥ I have to respond. That's how I am, I see ♥♥♥♥♥♥♥♥, I react.
Chronie Jan 26, 2016 @ 5:01pm 
Yelling at people calling them names and saying that their agruement is invalid will not get you anywhere. People would rather have the original then mod over if they want it. Tying to cram your opinion down the throats of everyone on steam is a hopeless task.

Just give people what they want and let them form their own opinion. This means if you are right you will end up with a lot more friends you can play with (and grateful people if you help them). Attacking people on the forums will only alienate yourself and get people angry.
Originally posted by TheSpaniard:
Originally posted by Rofllizard Returns:

You really love this patch..don't you?

The patch is just objectively better, and what the devs wanted to implement into the game, so when people cry about it and say incorrect ♥♥♥♥ I have to respond. That's how I am, I see ♥♥♥♥♥♥♥♥, I react.

Maybe that is because they are not simless. I don't want to sit there when I am playing and see "♥♥♥♥♥♥♥" everytime someone is converting a damn mine.

Infact,I would say the patches hurt the game more then they helped.

You no longer need to get points into Cherisma to get more hero to join. It is there freely.

The game always crashes, for no reason. Having "limited summoning" While some classes get overbuffed is crazy. I mean, have you ever tried to play a wizard with limited time. All you en up doing is throwing spawns into mines because they have no other use.

Or hell, the champian, It crashes and sometimes never works.
TheBasque Jan 26, 2016 @ 5:09pm 
Originally posted by Chronie:
Yelling at people calling them names and saying that their agruement is invalid will not get you anywhere. People would rather have the original then mod over if they want it. Tying to cram your opinion down the throats of everyone on steam is a hopeless task.

Just give people what they want and let them form their own opinion. This means if you are right you will end up with a lot more friends you can play with (and grateful people if you help them). Attacking people on the forums will only alienate yourself and get people angry.

. . .I did, I posted the thread for how they can revert back to original game, and I explained everything to them in detail. I am not insulting them, I am calling them out for their actions. I did not say you must download the new Patch, nor did I say that you must do it, all I am calling for is a stop to all the tears. There's a solution to their "problem," and I even laid out how it's both objectively more balanced, and aligned with the developer's view of the game. It's not my fault that people can't handle seeing how absolutely prejudice and nonsensical they are behaving. It's also very funny how you're criticizing me for my language, when people are actually attacking me directly saying a bunch of nasty stuff. Not that I mind, though, I couldn't care less but I do find it funny that out of everyone you decide to criticize me for being uncouth. Another point that I would like to add is that I appreciate your concern, but people have been adding me left and right to play this game. So I have no problems there, I ve played more multiplayer WBC3, unofficial official patch included, recently than I have in about a decade! No complaints from me besides all the misinformation and hysteria being spread by a vocal minority.
patch included, recently than I have in about a decade! No complaints from me besides all the misinformation and hysteria being spread by a vocal minority.
Last edited by TheSpaniard; 3 minutes ago
#44

TheSpaniard has Warlords Battlecry III Just now

Originally posted by Rofllizard Returns:
Originally posted by TheSpaniard:

The patch is just objectively better, and what the devs wanted to implement into the game, so when people cry about it and say incorrect ♥♥♥♥ I have to respond. That's how I am, I see ♥♥♥♥♥♥♥♥, I react.

Maybe that is because they are not simless. I don't want to sit there when I am playing and see "♥♥♥♥♥♥♥" everytime someone is converting a damn mine.

Infact,I would say the patches hurt the game more then they helped.

You no longer need to get points into Cherisma to get more hero to join. It is there freely.

The game always crashes, for no reason. Having "limited summoning" While some classes get overbuffed is crazy. I mean, have you ever tried to play a wizard with limited time. All you en up doing is throwing spawns into mines because they have no other use.

Or hell, the champian, It crashes and sometimes never works.

Blatantly untrue, all the heroes were nerfed.

- Warriors used to be able to get 100% chance of critical , doing a deathblow everytime. OP as ♥♥♥♥.

- Mages were able to just sit back in theri base and spam an army that costs absolutely nothing to build, and take zero time. Mana's a resource but it's one that's much easier to accumulate than any other one.

Charisma still has a lot of uses besides increasing how many units you can take in your retinue, so you are spreading misinformation and exaggerating.No one got Charisma just for the retinue space, they got Charisma for all the bonuses your hero receives by having high Cha . . . You guys are obviously noobs at the game, which is fine, but please . . . If you're ignorant, stop acting like you nkow what the hell you are talking about.
Last edited by TheBasque; Jan 26, 2016 @ 5:16pm
Intikhab Jan 26, 2016 @ 11:29pm 
Oh relax everyone just play vanilla 1.3 or 1.3b where random number generator is fixed if you want or play unofficial 1.3.25 version. I play the 1.3 version also the protectors mod and even 1.3.25 when i like .
Edelward Jan 27, 2016 @ 1:06am 
I played mods for WB3 ,but 1.0324 has been a trash compare to official .
The developers for many games were giving codes to fanbase like Jagged Alliance 2 ,AoW2 Sw etc still with the note the patches made are unofficial .So you want to use unofficial you locate patch and install it .
Yet about WB3 unofficial patch being the testimony by devs -it is a lie - in 2009 those fans,who made patch, were saying different story :
GOG needs no DRM version asap only our unnoficial version is no-CD required so we gave it to GOG .Now they started a new lie - we have permission by devs .
On old official forum there was nothing said about devs testamenting game to few fans .
Last edited by Edelward; Jan 27, 2016 @ 1:41am
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Date Posted: Jan 24, 2016 @ 5:11pm
Posts: 66