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"♥♥♥♥♥♥♥"
When a building of the player is being converted a message covers the screen. It goes "Your towers are being converted.♥♥♥♥♥♥♥." This is not need do to verble quos. But, also the unneeded "Edgy" part of the line.
Problem 2
"Crashes"
This happens usually around 2 to 3 games and sometimes before hand. The game will crash. This seems to connect to other problems. Might be coding related.
"Guard"
I Guarded a unit with my hero. To see what would happen. It worked like normal til I try to get the characater to move, at first I thought It worked like normal guard. Til,when I went to Attuide It still had It marked as Defensive. The Hero also refused to attack enemies to protect Itself while being near the tower the unit I told him to gaurd was in.
Problem 4
"Summons"
They have a time limit. Unless,you put them inside of a mine. Inside towers they still go away. But, units in mines stay their the whole time. I am gonna assume this is a oversight because summons as we all know are imbalanced and need to have a limit. Or It is not possible to remove summons from the mines without breaking It.
lol. This is hliarious.
Also, if I remember well, the explanation I've heard for summons timer was something made to balance an overpowered build that involved summoning and ilusionist magic. The hero would summon several minions at the start of the game then use the illusion magic "transform" to transform the minions into generals and so he could win the game without any effort.
One of many OP strats, but yes, this is a big one.
"The Flickering"
Thou out my play thou the game It would flicker,not randomaly. Usually during loading of a level or cut scene.
Problem 6 "Summoning..again"
So, It seems the Lich gets a pass on his skill, His skeletions have no timer. Also, During a story missions one of the AI enemies summoned a dropship worht of speamen out of no where with no timers. Odd.
(For summoning ment to be balanced, It seems to be balanced only in one way. I'm gonna have to make a Demon hero here, and see If I can do the Ultmate. Horrible thing to do.)
So, that summoning thing..uh,does not count for the Vampire or the Lich's summons. It does effect the demons. This must be a oversight of somekind. Cause, I kind of killed a enemies whole army and raised them then uped them to doomknights. That is not good.
It's not a bug, some summons do not have timers. Like Iron Golem's fire bombs and Goblin Captain's goblins. The reason? They weren't OP.
:I
really?
Like, I would use Firebombs to littery cripple a whole city. And those goblins get booned base on their Captain's level.
And I just said, I turn those undead into doomknights.
I,dont think you know what balance is.
Either that or you gimped everything not warcraft.XD
This page that Kharn set up will also be good to look at too: http://etheria.wikia.com/wiki/Bugs
I know full well of this bug, and Firebombs are insanely easy to counter. Especially considering the fact that they don't harm the targeted unit.
Why does the Ocules have a time limit? I mean they can not even attack you?
Also,um..not sure about countering I mean unless you have a aoe spell they are gonna dunk all over you.
Forgetting and laziness are 2 different things.