Sethian

Sethian

Klepto May 19, 2022 @ 4:34pm
Easy ending cutscene dialogue/text. Spoilers, obviously.
I ended up missing half the dialogue and having to spend forever finding it (due to no control of playback speed, an artistic compromise), so I decided to post the text of it here so it's easier for other people. I typed it manually so there may be typographical errors.

This is for the ending where you basically just say "sure".



A figure appears, tall and bold, looking down at you, waiting - a robot sent to guide you. With some trepidation, you follow it through the city, down the wide avenues between long columns of abandoned skyscrapers. The roads reach out to the horizon in a vast, empty grid. When you arrived, those roads could have taken you anywhere. The possibilities were unimaginable. But now, you find your imagination faltering. These are no longer the spaces between you and the keys that unlock mysteries. They're just empty spaces.

The road the robot leads you down feels open, yet closed. It's wider than the others, accommodating more traffic than the colony could ever have had, yet the buildings on either side close in tight, without alleys, rising high overhead like prison walls. Looking forward, you feel like an ant in a hallway, crawling across the floor. This world doesn't fit you.

But you do crawl to something. You come to a park, vibrant green and flush with vegetation, breaking the urban sprawl like a beautiful weed, sprouting up out of a crack in the pavement. The park houses a monument. The robot brings you inside, to a kind of elevator. The elevator only goes down.




You feel yourself slow down, coming to a stop. But when the doors finally open, all you see is darkness. The robot steps out into the void, and you follow. Gradually, your eyes adjust, and the world appears again. What you imagined was a small room or corridor begins to expand, first appearing as an open cavern, then as a sprawling underground city. Like on the surface, the walls rise high, towering, and closing you in, trapping you. Now you're not an ant, you're a worm, wriggling at the bottom of the abyss. And on the black walls of the abyss is something-millions of some thing-all lined up in columns and rows, opened and closed.

Up ahead, a shimmering light manifests a familiar shape. It's a sim pod, a machine designed to sustain an occupant indefinitely in virtual reality. From its faint glow, you can see above, and on either side, there's more sim pods. It's all sim pods. From the quiet encasing at your shoulder to the shadows beyond the blackness, it's all sim pods.


[screen switches to white]

The pod opens with a blinding flash. With that flash comes a feeling, subtle and particular. You've stayed up through the night, and suddenly it's morning. But when the sunlight hits you, you don't feel ready for the day, you feel more tired than ever. You feel an urgent need to sleep while there's still time. You want to go on, but your thoughts are becoming sluggish, and you can barely hold yourself upright. Why is this happening? What's going on? You can't tell. But that lust for sleep is too deep, too primal.

In your mind, you're stepping back. You need time to rethink this. This is insane. You're only half-awake now. As you would lie in bed, and dream of getting up and starting your morning, only to realize after a minute that you hadn't moved, and that you were still in bed all along, so now you are dreaming of leaving. Freedom, volition-those are dreams, too.

Consciousness escapes you. Lying down in the pod, you feel warm, so perfectly warm, like a swaddled infant, comfortably powerless. That powerlessness is security. Your will is abolished, ending a lifetime of struggle.

Dead at last, now you may live.