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Ilmoita käännösongelmasta
2. Early game she's used as a physical attacker. Transitions into a status user via Black Fly arrow rain, and occasionally as a magic defence debuffer. Magical attacker Anna is trolling
3. Buff Hurricane, mostly. Her limits are OK, but are limited by being Bio or Earth more than their actual power.
4. Most bad. For some reason most of her bows are hybrid bows on a primarily physical attacker. Specialize most of them in either phys or magic.
5. Gaia's Gift (Bow), Red Dress, War Elephant (F!Hat), Black Fly (Flair), Target Badge, Small Cloud
2) Mainly debuffer (hello light arrow with black widow or fenrir) and secondary as physical damage dealer, but matt will be my highest physical damage
3) Overall pretty good, Maybe buff her mighty oak limit break by adding side effects like debuff or buff, just give it something, same for razor leaf (poison attack which dont inflict poison status?
not even ignore defences or reduce them since they are "sharps"?)
Arrow rain is kind of redundant since every elemental arrows can do the same while also having natural side effects
4) Could transfer the magic damage of fenrir jaw to HP or physical defence,
Alchemist's bow is pretty bad since the random status can be either a good status (like curse or exaust) or a useless status (like heavy/light or dry) also the boosted chance to make status effects are kinda redundant because Anna skills are already pretty good for this for solo target
Other bows are either very good or decent enough to no make me hate them
5) No real preferred loadout since i change them depend of what i fight next, i really like status effects bows since she's my main debuffer
2) Physical Attacker with Status Effects
3) Anna is good, because she has powerfull physic attack and the magic attack isn´t to bad. She isn´t as strong as Matt (Singletarget) or as strong as the others (Mulittarget), but the almost every time inflicted status affects are worth much. I mainly use her for wet-combos. I´m not sure if some abillities could need a buff.
4) I didn´t even try out all bows. I change clothes often, but stick with the same bows for long.
5) No preferences regarding clothing, but I prefer the water bow and the neutral bow (I don´t have the names memorized).
2) Usually non-elemental physical attacker with some status effects.
3) Between high Attack, Arrow Rain and Combo Shot, she can deal well with most enemies. Her Refresh is a healing skill with no cool-down that also gives Bless. However, her non-arrow attacks are a bit lacking, being outperformed by other characters unless you set her equipment specifically to buff those skills.
4) Alchemist's Bow is literally useless, as it can give enemies positive effects. Black Widow and Angel Wing are a bit weaker than other bow's, but not by too much.
5) Sharanga or Fenrir's Jaw, Blue Elephant, if using Sharanga Peace added Badge or Crossbone Pin. The rest is set up for resistances, with some preference towards Magical Skirt, School Uniform and Blue Paint. Also give her Saw Blades for more damage and instant kills.
I had a party of 3 I stuck with the entire game (once the option was there, of course). I used NoLegs, Natalie, and Anna. Matt and Whazzizname were relegated to backup and only used when needed because the rest died. They came in only to revive and leave. So I used Anna almost all the time. NoLegs was by far my favorite character!
What role do you use Anna for? (Physical/magical attacker, debuffer, etc.)
Whatever she was needed for, or whatever I felt would look cool that round. I never learned to dedicate a single member to any set tasks and everyone did whatever it felt like they should do that turn. Sort of a Socialist way to play, but it's just a game and I don't go too deep into finding the "best" way to do things - only the most fun.
Do you think Anna is a good character? Explain why. Do her skills need any buffs or nerfs?
She's a good character because she is kind of naive about the world outside where she came from, but admits it and is willing to learn. Her skills are both strong and have good defensive traits. Only shortcoming there is it seems like her status effects are a bit too hard to make happen. I'd like to be able to boost the chances of them taking effect.
How do you feel about Anna's bows? Do you think any need buffing/nerfing, or are they all fine?
Again, some bows did seem kind of hard to get to invoke their effects. Maybe a way to increase the odds of it's special status effects happen? But again, I don't pay that much attention to game mechanics. I'm more of a Zen type gamer. Only in it for the fun. A suggestion for a way to increase the chances of the effects happening would be to add a level in the forge. Final level only increases chances of status effects or random monster summons happening. As a way to balance it, maybe make it very costly to forge that last level?
What's your favorite Anna loadout?
Kids these days! Always making us old folks feel old with your new words. Loadout? Another new word for my collection! Thanks :)
I'll go with the one I thought looked coolest, so used most often.
Sharanga Bow, Cow Dress, Cow Horns, Fairy/Fat Fly/Fake Mustache Flares (Flairs possibly chosen because they all begin wit "F").
Probably 3rd most used, after Natalie and Matt (Lance and NoLegs seem more fitting as backup options because Lance's abilities usually take time to recharge and NoLegs has little HP unless you use Riot Shield or a similar equip)
What role do you use Anna for? (Physical/magical attacker, debuffer, etc.)
Status effects, mostly (curse and weaken are probably straight on top of my list, usually make her equip the Black Widow or whatever the bow with curse status effect is. Also wet, stun etc. depending on the foes and situation). Also for buffing evade when available. Otherwise physical attacker (her magic isn't really a good enough option most of the time).
Do you think Anna is a good character? Explain why. Do her skills need any buffs or nerfs?
She is decent. Usually not the gamechanger in itself, more of a squad player.
How do you feel about Anna's bows? Do you think any need buffing/nerfing, or are they all fine?
In EBF4 my favourite by far was Alchemist's Bow, but it got nerfed (only one status effect per attack), so I mostly use plain bows now. Haven't tested all of them, no real opinion as to whether any is OP/UP, beat the game on hardest difficulty without really being bothered, haha.
What's your favorite Anna loadout?
Black Widow for bosses who aren't immune to curse and one revive gear of any sort, otherwise no preferences, depends on the squad.
I like stacking haste on Anna so I usually have her in the bunny ears and then armor that works with what I'm fighting
Anna is literally always in my party, in the lead spot. She is my Overworld walking character.
What role do you use Anna for? (Physical/magical attacker, debuffer, etc.)
Elemental attack, and emergency healer. Also, Arrow Rain to apply Bad Luck to all enemies.
Do you think Anna is a good character? Explain why. Do her skills need any buffs or nerfs?
Yes, because you can swoosh her hair when you move the mouse past her head.
How do you feel about Anna's bows? Do you think any need buffing/nerfing, or are they all fine?
I like it. It is sufficiently different from the other character's weapons to make it unique, and fun.
What's your favorite Anna loadout?
Iron Tusk, Cat Ears, Fur Dress, Iron Cross, Crossbone Pin, Small Cloud
2. Tank support, her holy bow (The one that can defend you every turn), which also makes her a good foe catcher as he rarely ever dies, also made her learn many utility skills.
3. I think she's really good in the utility department, there's no other like her, her innate skills are good to setup combos and she can learn a lot of really good utility skills, I do feel her damage output is subpar, if not the lowest, I think most of her skills need serious damage buffs (The only good damaging skills that come into mind are Aqua arrow and combo shot)
4.Her bows just feel really underwhelming, the only bow I feel is good (Even though it's stats are low) is the Harp bow (from easter event) which is only good thanks to the unleash, I noticed this as I did her battle arena as not even her dedicated lifesteal bow can compete with the chance to cast judgement from Harp bow.
5.As I use her as a tank, I go for Viking skirt, The (cow?) demon horns, Drone flair, shield flair, green cross flair and finally the bow I mentioned above, to make her really tanky and making foes easier to capture.