Epic Battle Fantasy 5

Epic Battle Fantasy 5

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Spectrum Jan 13, 2019 @ 12:20pm
Final Boss Plot Fix Idea (Spoilers)
First of all, I've been a huge fan of the series since the first EBF I played when I was about 11 and this is the best entry yet without a question! I love every bit of it, I didn't know how Matt could improve the formula even more, but somehow he did!

Though one of my few complaints would be the final boss. I think that the majority of the community would agree with me that in EBF 3 and 4 (heck maybe even 1 and 2) final bosses had much more interesting concepts than being just Beholder on steroids. But in this post I would not focus on the different ideas of final bosses Matt could have gone for, but about how Devouer could actually be a very compelling villain, if the lead-up to him was slightly different.

Let's start with the premise. In every EBF game the premise is that the heroes must defeat some world-ending threat, who wants to anihilate the world for this reason or another (it seems to always be a variation of "people are useless and silly").

What if in EBF 5 the main motivation of the antagonist (the monoliths) was vengeance towards our heroes? In the previous games they wanted to stop the heroes in our paths and they failed every time. It would make perfect sense, since EBF games don't take each other very seriously, and monoliths were such a distinctive enemies in EBF 3 and 4 that everyone in the community knows about them (and to the new players it would be an invitation to check out the previous games).

So without anymore theorising, the endgame would be as follows:

Heroes destroy the Cosmic Gigalith. Monoliths appear and have a chat with heroes. They say that they wanter to defeat the player's and heroes' will to fight with their unfair dark-magic attacks but in every game they failed and failed (add an extra lore that they're overseeing the balance of cosmos or some other stuff). Their last resort is to search for an entity that shares the same level of hatred towards the heroes as they, and finally they've found it. THE BEHOLDER! It also makes perfect sense, since the Beholder was a common foe in all of EBF games (maybe not counting the very first one, don't remember), he is powerful and he can definetely hold a grudge against heroes. The Monoliths infuse the kidnapped Beholder with their power and transform him into the Devouer (then he can also kill the Monoliths with his newfound power to just show how badass he is, because why not). The final fight begins, but now with a more personal flavor of antagonists' motivation!

And there you have it, a proper reason for the fight with Beholder/Devouer, without him being a "nameless mastermind from outer space" (the other thing that annoyed me a bit about this version of him is how in heck did he construct the monoliths with these clunky slimy tentacles, oh well). What do think guys (and Matt if this post finds you)?
Last edited by Spectrum; Jan 13, 2019 @ 12:23pm
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Showing 1-8 of 8 comments
TheAwesomeStuff Jan 13, 2019 @ 12:45pm 
Except the Cosmic Monoliths aren't the antagonists. They're just The Devourer's sentries. And them suddenly pulling out The Beholder and supersizing it is still out of nowhere, dude. The Devourer wants to end the universe because we, the player, exist and are ruining his perfect world, not because of some dumb space rock vengeance. Did you even read any of the boss dialogue?
Huzzy Jan 13, 2019 @ 12:55pm 
Originally posted by Spectrum:
I think that the majority of the community would agree with me that in EBF 3 and 4 (heck maybe even 1 and 2) final bosses had much more interesting concepts than being just Beholder on steroids.

Godcat was a good boss plot-wise in EBF4 but I found the fight to be pretty unchallenging compared to the other bosses. And having like 100 lenghty waves didnt help.
TheAwesomeStuff Jan 13, 2019 @ 1:03pm 
Originally posted by Huzzah:
Originally posted by Spectrum:
I think that the majority of the community would agree with me that in EBF 3 and 4 (heck maybe even 1 and 2) final bosses had much more interesting concepts than being just Beholder on steroids.

Godcat was a good boss plot-wise in EBF4 but I found the fight to be pretty unchallenging compared to the other bosses. And having like 100 lenghty waves didnt help.

You know what, you're completely and entirely right. I think the guy who wrote this is an entitled ♥♥♥♥. All of the final bosses had interesting concepts, and The Devourer is the most interesting and challenging to fight of them all. Zombie Goku was an unoriginal pain in the ass. Lance was boring, but somewhat challenging. Akron was easy to fight; you just needed to play super defensively and spam Giga Drill. Godcat was annoying to fight, but you just needed to play super defensively and have Holy and Dark immunity. If you play defensively against The Devourer, you will get your ass kicked. You absolutely need to go all out against it or you will perish miserably. And judging by EBF3's ending cutscene, this was intended for all final boss fights. The author of this post is ♥♥♥♥♥♥♥ saying that the true creator of the entire EBF series, the guy who uses the most powerful beings in the game as his pawns, and the toughest final boss in the series, arguably, is boring and uninteresting. ♥♥♥♥ you, dude.
Last edited by TheAwesomeStuff; Jan 13, 2019 @ 1:04pm
TheAwesomeStuff Jan 13, 2019 @ 1:25pm 
And did you honestly suggest to replace a boss that looks like a Beholder on steroids with a literal Beholder on steroids? How stupid are you?
TheJazMaster Jan 13, 2019 @ 1:34pm 
Rip tact
Spectrum Jan 13, 2019 @ 2:29pm 
First of all, I did not say at any point that the fight with the Devouer is uniteresting, my point was that the concept and plot-relevance of the Devouer were not interesting enough, in my opinion. In previous EBF games, the final bosses were something we haven't fought before: in EBF 2 a tank, in EBF 3 the Demon-Lord-Spawn-Of-Hell thing and in EBF 4 the actual Gods. In EBF 5 it is an alien, and I have no problem with him being an alien because EBF games haven't expaned the "cosmos" theme all that much, but his overall concept is for me unsatisfying.

And yes, I do think that his plot is not interesting. In the previous game we thought that the Godcat was the master of the universe and created Akron, now we are told that the Devouer is the ultimate bad guy and created Godcat who created Akron... you see where I'm going? Just a cycle of bigger and badder godlike entities. On the other hand, to me, a shift to a different motivation of a villain (hatred directed towards the heroes, for example) would be a welcome addition. For me it's not important who the villain is (the creator of gods or universes or whatnot) but what's his motivation and how he is written. Although the writing for Devouer was good (I especially enjoyed the "breaking of the fourth wall" parts), his motivation was in my opinion the stuff that we've seen before. The story, as any aspect of the game, can be discussed and critiqued, and this is my feedback on it.

Peace.
Last edited by Spectrum; Jan 13, 2019 @ 2:31pm
Radene Jan 13, 2019 @ 5:18pm 
Dude. "Hatred directed at the heroes" is exactly the motivation of this final boss.
correction needed Jan 26, 2019 @ 4:47pm 
I can definitely say that the Devourer is a lot more than a Beholder on steroids, especially when given that the Devourer has some unique attacks and summons
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Date Posted: Jan 13, 2019 @ 12:20pm
Posts: 8