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Once you have a full party, a npc appears in the warp area detailing which characters need to warm to each other. To do so, they need to fight together and either see the other use a specific move or have something specific happen to them. This triggers a line of dialogue with a character commenting on the stimulus. After a certain undetermined number of these dialogues, they are now friends. We don't know if there's a specific way to see who is a friend or not.
After the final battle, there are two separate endings: neutral and true, as we started calling them. They differ only through the final cutscene, so it's not like you're missing anything major either way. The neutral ending's cutscene specifically shows you which characters aren't friends and need to work on their relationship to get the true ending.
I agree. Before reading things here on the forum about the Bard and special interactions between characters I realized that I never used certain skills of certain characters and I missed a lot of those interactions. I don't think that the threshold needs to be lowered, its fine as it is. It gives us an additional reason to use certain skills and combinations between characters that we wouldn't do otherwise. I still have plenty of things left to do in the game so by the time I finish with all the side content I will certaintly be also done with this.
And to answer your question from my experience, if you achieve friendship between 2 characters the Bard will simply stop saying that line how those 2 characters have problems.
Or you could jump right into the game and see it with your own eyes. Oh wait, you're already in there.
( ͡° ͜ʖ ͡°)
Which means that if I want the True Ending, I'm basically just going to have to go 'grind relationship' with the less-effective characters. Which is just everyone who isn't Matt or Nat. Between Matt's tankiness and devastating physical attacks, and Nat's mastery of both healing and incredibly destructive magical attacks, everyone else just kinda' lacks behind by virtue of trying to 'balance' physical and magical power...
We can't really know for sure but it could be both. Maybe it all adds up. With more people experimenting and testing this we will find out eventually. But using various skills and having characters react to each other definitely helps from my experience. Natalie and Lance quickly got ''good relationship'' after using her 7th Heaven few times and him falling in love with her. But Matt and Lance are still not friends for me although I am using them always in all battles. So I think there is a hidden mmr that fills up by seeing special interactions and maybe with time spend in battles together.