Epic Battle Fantasy 5

Epic Battle Fantasy 5

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Boss really frusturating to catch
I get that they're BOSSES and shouldn't be easy to catch but it's ridiculous that I can spend so long trying to get the boss to a fraction of an hp, and hit it with all my debuffing moves just to debuff it by ten, and then try to catch it with boosting gear and good luck and STILL FAIL. It's also INSANELY annoying to try and go back and catch older enemies for upgrades to weapons and questions and to not be able to capture them because they die in one hit and you can't capture them at full when they're under your level. Two very frusturating things that made me have to put down the game for a while, after spending hours nearly capturing a boss just to have to reset because it killed itself with a status condition or something. Is there any way or at least any plans of making this less frusturating?
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weak hits, like matts steal or annas bow bash, to cap stuff you might otherwise kill

unequip gear that trigger auto skills/retaliations when going for a cap

depending on the monster; you may want to bring dispel (for example; jotun enrages and gets a bunch of buffs when near dead)

debuffing evade is more useful than other debuffs (or it seems that way; going off one of the library books), so the worm summon that gives -80 is stupidly good for capping
Yes, I can dispell them all they and they IMMEDIANTLY re buff, which is FRUSTURATING. and changing my gear and armor and everything doesn't change a damn thing when I have to get him in the PERFECT condition to capture him when he's WAILING on me. It's incredibly frusturating and for alot of the bosses just NOT worth it. It can be far less frusturating.
Originally posted by Mr. Fear:
Yes, I can dispell them all they and they IMMEDIANTLY re buff, which is FRUSTURATING. and changing my gear and armor and everything doesn't change a damn thing when I have to get him in the PERFECT condition to capture him when he's WAILING on me. It's incredibly frusturating and for alot of the bosses just NOT worth it. It can be far less frusturating.


if they're immediately rebuffing then you're messing up turn order, have your first or second action in a turn be the dispel (and ideally the other being the worm summon) and the third (last character) do the capture
but that's relying on alot of things and even when I do it all in one turn it still doesn't always work because bosses are ♥♥♥♥♥♥♥♥. It's way too much of a hassle.
RegalStar Dec 2, 2018 @ 6:42am 
Viking Monolith gives your entire team an extra turn. You don't need everything to be perfect anyhow; even the hardest to catch boss just need a character with three pieces of capturing gears and good luck, some evasion debuff and whatever statii you can inflict on them.
Automaton Spy Dec 2, 2018 @ 6:58am 
I mean, you CAN freeze/stun them too. Freeze/good luck/some catching gear guarantees it.
Except every single good debuffing move and status inflicting thing also does damage, so it makes it really difficult to not kill the boss sometimes, especially if it's weak to those moves.
lvl 10 mage Dec 2, 2018 @ 7:15am 
So first off, I don't know how many medals you have but the Great Gallery is a great place to capture enemies after you've used them in forging. The enemies scale to your level, so they won't die in 1 hit, and I think every enemy in the game is somewhere in the gallery.

Capturing bosses is hard, I agree. I find there are a couple of summons that can make it much easier. For example the Red Flybot can invert an enemies stats, and this works great to turn a boss's buffs against it. The NoLegs doll is also nice because it gives Bad Luck and debuffs evade. If the boss is immune to bad luck or already has it, the Putrid Worm summon provides a massive evasion debuff. Just don't wait until a boss is low health to start putting status effects on it. When a boss hits about 1/4 health you should begin trying to inflict statuses that gradually lower stats (Curse, Weaken, Tired), and as was mentioned above the right gear will help as does having Good Luck. After awhile you'll start to get better at capturing enemies.

One last thing to keep in mind, because of the weather effect you will need a summon to change the weather if you want to catch Laurelin. In my opinion Laurelin is the hardest to catch and honestly just feels like a stronger Panda Bear summon.
I kept getting bodied by laurelin when I was struggling so I just killed him and their twin boss. But any help on snowflake? It's 11 10 am and I've been trying to catch him since 6 am, and I've finally given up, even following tips on here he just refuses to get in his crate.
BlackDragon Dec 2, 2018 @ 8:34am 
First of all, AFAIK you don't really need to lower their HP past maybe 25%. It may provide SOME benefit, but not enough to justify the risk. Once they're that low, focus on stacking debuffs and status-ailments. As has been already mentioned, several Summons are superb for it - Putrid Worm can bypass even fairly high debuff-resistance, and Red Flybot is perfect for bosses who like to buff their stats. Keep in mind, though, that only DEFENSIVE stats matter! If the boss has buffed his attack or magic, you can safely ignore that - it's his defense, magic defence and agility you need to lower!

For this reason, Curse is a VERY useful ailment to throw on there, since it'll gradually weaken both Defense and Magic Defense - and surprisingly few bosses are immune to it. Also, Bad Luck will directly affect the enemy's odds of breaking out of a box, so that's terribly handy too. Finally, if the boss doesn't have 100% resistance to Stun or Freeze, throw that on there - they HUGELY boost the catch-odds, and there are Summons that can inflict them with very high odds. Most notably the Mouse Slime, which is cheap, deals very low damage and has a 200% chance of Stunning... enabling it to overcome anything short of an outright immunity with complete confidence.

And, yes, make sure you have a designated 'monster catcher' outfitted with three pieces of upgraded gear that boosts odds. I don't know what all three pieces are for male characters, but for female it would be the Curly Horns (found in Greenwood Village) and Ranger Skirt (Anna's default). And, of course, the Mini-Drone Flair.

So that's really it. DON'T try to bring them down to a sliver of health, that's far too risky - just stack whatever other capture-boosting effects you can, based on the particular boss' immunities, once you have them reasonably low...

EDIT: I just went up against Laurelin and captured him on my first try using this approach - WITHOUT even changing the weather from Breezy. Just got him down to about 20% HP, then stacked some major Agility and Magic Defense buffs on him, courtesy of a couple of summons. (Putrid Worm and Earth Dragon.) At that point, Anna - equipped with the aforementioned full set of capture-boosting gear - was able to catch him no problem, despite not being able to hit him with any ailments.
Last edited by BlackDragon; Dec 2, 2018 @ 8:59am
My issue is that I can do all that and for some reason I'm just damned to not get them? I swear on my life that I'm following these kinds of tips and doing them myself and they just REFUSE to stay in the box.
lvl 10 mage Dec 2, 2018 @ 9:34am 
What I remember from fighting Snowflake was that I had the boss Tired, Cursed, and Weakened for essentially the entire match, so I got his health low and all his stats low. After that I know I applied Bad Luck and then I probably had some items to boost capture rate equipped.

One way to capture bosses if they do too much damage is just kill them on Epic for the achievement, exit the game without saving and load back in, then fight it on a lower difficulty. You'll keep the medal but you'll have a much easier time capturing the boss.
cactis Dec 2, 2018 @ 11:28am 
Originally posted by Linguistically Inept:
weak hits, like matts steal or annas bow bash, to cap stuff you might otherwise kill

unequip gear that trigger auto skills/retaliations when going for a cap

depending on the monster; you may want to bring dispel (for example; jotun enrages and gets a bunch of buffs when near dead)

debuffing evade is more useful than other debuffs (or it seems that way; going off one of the library books), so the worm summon that gives -80 is stupidly good for capping

Yeah the worm really makes it easy to capture anything
BlackDragon Dec 2, 2018 @ 2:07pm 
It's worth keeping in mind that there's very little randomness involved. Chance isn't a huge factor, basically - though LUCK is, in the form of the Good Luck and Bad Luck statuses. Oh yeah, that's worth keeping in mind too, since it's so easy to pull off - putting Good Luck on your catcher will tip the odds further in your favor. I believe that's the only buff that helps, but it's a guaranteed way to up your odds, and Natalie can grant it with one of her basic spells - so don't forget to take advantage of that during boss-fights!

Also, don't forget that the number of times the container 'shakes' is an indicator of how close the roll was. If you catch it after three shakes, you juuuuuust barely made it, and if it ESCAPES after three shakes, you only need to tip the scales a little bit further to pull it off... should help give you an idea of how close you're cutting it.
Lemongrab Dec 2, 2018 @ 2:19pm 
Yeah not really having a lot of trouble catching bosses myself =/ if they got some crazy buffs, summon a reversal bot, otherwise, slime mouse has an almost guarenteed stun and the toxic worms -80 evade makes it easy to catch every boss as long as they are around 10-15% health.
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