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Voracious - recovers a little health after each successful attack.
Frantic - it gives effect frenzy
After attack with a melee weapon, you temporarily get:
+10% melee damage -9% attack SP cost +5 Accuracy +5% Speed -10 Defence Stacking up to 10 times.
thanks man,i got it ,cursed weapons or armors are harmful in the battle,i guess.so do you have a list for all the prefixion weapon, i really enjoyed the game ,there still lots of secrets need to be discovered
If you use the cursed mask with cursed weapon. That cursed weapons will not impose on you bleeding. But your weight doubled.
Injured - damaging limb twice faster
occult - imposes some bleeding when attacking. bleeding is amplified if wearing other items with occult effect.
also find many armors with E,F,P type,what is the meaning of those?
Warped armour - when hit by it imposes on bleeding in radius 1 hex, including wearing it character.
illusory weapon - when hit the teleport target to a random place.
illusory armour - when hit by it teleport wearing charcter to random place.
ethereal - Adds ether damage.
From the ether almost no protection especially in heavily armored enemies. He ignores half the damage absorption. And also imposes bleeding on character standing behind the target of the attack.
N,E,F,P,B - greatly improves the armor characteristics.
raw - increases the percentage of physical damage of weapons. (slash, thrust, strike). Percentage may be greater than 100%, which quite strongly increases the damage.
ultimate?
maybe Ultramarine?
Ultramarine +150% damage + 200% weight and SP cost. (only for Elder, Shark, Spike, Stinger, Great sword, Sledge, Ripper, Pernach)