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Move monitor cable to dedicated gpu.
explains the diference
https://steamcommunity.com/app/476360/discussions/0/2132869574257182516/
Why Steam refuses the refund is unacceptable, though. If you haven't played more than 2 hours, that should be no problem. Please do it again and state that we approve the refund.
I asked the support to add this to FAQ - no luck until now.
I installed the game on a one week old Dell XPS 15 with clean factory Win 10 with all drivers and system updates current and only one application installed so far: Steam. I would expect that the game should run, and I do believe that it is very unlikely that the issues is caused by anything on my system.
Yesterday I have re-submitted refund request to Steam and this time it was accepted, I am credited with full refund. In this sense your advice was helpful (though I would work out this course of action myself): dump the game and ask for a refund.
Graphiques : Dedicated GPU, NVIDIA or AMD, 1.5 GB video memory
After that it will start normally.
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.348400 ms
Non platform assembly: data-1339C358 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Phoning Home/PhoningHome_Data/Mono/data-1339C358.dll
Non platform assembly: data-133A78F8 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Phoning Home/PhoningHome_Data/Mono/data-133A78F8.dll
Non platform assembly: data-1BB0A020 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Phoning Home/PhoningHome_Data/Mono/data-1BB0A020.dll
But there is only one file in the Mono folder called mono.dll
So it looks like the install is missing some files.
For reference:
1. I played this about 2 years ago without problem on my Razer Blade PRO 2019.. recently re-installed to continue playing.
2. Specs from log file:
Initialize engine version: 5.3.4p2 (fdf8d87c549e)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 2080 with Max-Q Design (ID=0x1e90)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
...