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And regarding the campaign it was possible to go loud on every encounter and still not heal once.
But what bothers me about the DLC is that i was kinda expecting a bit more tactic to it. Because as it is now it's just you running around shooting pannicky behind you. I was expecting a kinda Nazi zombie thing with more options. Like repair barricades, or buy/upgrade weapons when ingame. While i do love 4A this seems a bit rushed even for a chanelleged based DLC.
I was just expecting more.
Out of no where are the toughest enemies in the game
cough cough Liberians and watchmen cough cough millions of them
How could it possibly be "done right" as a Metro game if it's a yearly COD clone? The appeal of the Metro series is the story and that combat is dangerous and expensive to the point it should be avoided if possible. COD is about shooting things as much as possible because it's fun to shoot things. They're entirely different kinds of games and making one over into the other to any degree undermines the integrity of either game style.
How would it be the same quality if it was made into a "COD kinda game"?