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http://pcgamingwiki.com/wiki/Anti-aliasing_(AA)
thats what i said
isn't there a 0.5 setting too?
and 0.5 makes the game look WORSE. it renders the game in lower resolution and then expands it to your current resolution.
FXAA is a post processing filter that 'intelligently' blurs the image trying to get rid of jaggies (and high contrast pixel differencies). It gives really good results for the amount of computing power it uses. However, as it doesn't provide any extra information it cannot address sub-pixel errors.
Supersampling, as the name suggests, improves image quality by rendering more than one pixel worth of data for each pixel that is displayed on monitor. How much extra data there are depends on SSAA mode. As this is a brute-force approach, it is very expensive from performance point of view. If you have performance problems, the first thing to try is to reduce SSAA level from the launcher.
For example for 1920x1080 (1080p) resolution
2xSSAA will render 2550 x 1430 image, apply FXAA and scale it back to 1920x1080.
3xSSAA will render 3180 x 1790 image, apply FXAA and scale it back to 1920x1080.
4xSSAA will render 3840 x 2160 image, apply FXAA and scale it back to 1920x1080.
3x SSAA looks even better, and I can really tell the difference, but that really cuts into FPS, it is still totally playable, but not as smooth feeling.
With the new update, it seems there is a performance boost everywhere, people on the edge before might want to try the setting again.