Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Silent Hill and Resident Evil would like a word with you, concerning all their pointless, locked doors.
if you say so, but ive got an achievement saying it did and does happen.
Yeah, but those were like edges of the map. There was a technical reason. Here, they had to go in and specifically set all these values through the entire game. It's just extra work for nothing if it's really the case.
I was looking if there is a way to open the locks, in every game where this sort locks appears there is always a way to shoot them open or to picklock. In this game it isnt...?