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Raportează o problemă de traducere
PC Gamer TRASHED Sleeping Dogs, and that's one of my favorite games of all time.
Not to burst your bubble or anything, but I had absolutely no problem with Ammo or filters on the Normal difficulties, you just had to explore the levels and know where to look.
Ranger mode was a different story, and I agree that witholding it is ♥♥♥♥♥♥♥♥...
But, I've been looking forward to this game for 3 years, and I'm not going to let a ♥♥♥♥♥♥♥♥ pre-order bonus or a 8/10 (Which is in no way bad at all) review from the same publication that trashes games like Sleeping Dogs, but shamelessly slapped a 94 on Dragon Age 2, a publication that is, in reality, an ad-revenue whoring marketing front that scores games based on the ♥♥♥♥-tons of ad-revenue, exclusive perks, custom gaming rigs, and back-alley blowjobs they get from the developer/publisher, stop me.
PCGamer UK, who did this review, gave blops2 something like 65%.
They don't even DO /10 reviews, they do a percentage review.
Of course, 65% is still way too high for call of duty, but for some reason some people do enjoy them, still, despite how ♥♥♥♥ they are.
Innovative was never used in the review either, you are just making stuff up now to try and discredit a magazine that has offered honest criticism.
The reviewer said he was HAPPY in a lot of ways about the difficulty. He didn't enjoy that metro 2033 was so difficult. For a lot of people the difficulty was a big part of what made the game so good. It was a true challenge, you couldn't just breeze through unless you were on easy difficulty. That is how ANY game should be. Normal difficulty should be a challenge.
From what he says, normal difficulty here is ZERO challenge. And coming from someone who didn't like how challenging the first game was, it doesn't look good
PCGamer UK, who wrote this review, scored sleeping dogs 80% or more, as I remember.
Maybe PCGamer US gave it a lower score, but PCGamer UK loved sleeping dogs.
I did state that 80 is a low score for metro, but my post is about the criticism of the difficulty, and lack of need for resource management.
So, you saying that people should read the review and decide from what is written is exactly why I started this thread.
If you all want to ignore something that could, potentially be a big problem for a metro game, then that's up to you.
Just don't come on the forums QQ'ing about how the game isn't a proper metro game when you play it.
Like I KEEP saying; I am not saying this is true. It could turn out to be nothing, but it is enough to have my eyes open, keep me ready for the worst.
Since games almost always seem to dissapoint these days, especially sequels, it is nice to know about anything that COULD be a problem, so you aren't taken by surprised and really annoyed by it if it turns out to be right.
I am NOT trying to say this is a problem, I am trying to say it COULD BE a problem, and that I am a bit worried that it MIGHT BE a problem
80% for a sequel that uses pretty much the same engine sounds pretty great to me.
And not to mention that a lot of other reviews gave 2033 less than what PC Gamer gave it.
Never get too influenced by the reviews.
How am I a hater? All I am doing is letting people know what has been said, and that it COULD be a problem,.
I have stated time and again that the game will still probably be very good.
I am just worried that some of the things written in this review could dampen some people's enjoyment of a metro game.
The way it's meant to be played is a marketing slogan by Nvidia... who officially supports the game. Please know what you are talking about.
Sorry, he made a typo, he meant to write "the way it WAS meant to be played", which WAS on the store page until PCGamer asked them why they would withhold the official way the game is meant to be played.
It has nothing to do with nvidia, it is a different slogan, he just mistyped it there for some strange reason